models: - [ ] first person model (v_br) - [ ] ground model (g_br) - [ ] third person model (player_br) animations: - [ ] pull - [ ] lunge - [ ] regular attack - [ ] grenade - [ ] 3rd person idle - [ ] 3rd person lunge - [ ] 3rd person regular attack - [ ] 3rd person grenade - [ ] 3rd person melee - [ ] sounds engine: - [x] weapon pickup name - [ ] crosshair
models:
animations:
engine: