models: - [x] first person model (v_sword) - [x] ground model (g_sword) - [ ] third person model (player_sword) animations: - [x] pull - [x] lunge - [x] regular attack - [x] grenade - [ ] 3rd person idle - [ ] 3rd person lunge - [ ] 3rd person regular attack - [ ] 3rd person grenade - [ ] 3rd person melee - [x] sounds engine: - [x] weapon pickup name - [ ] crosshair bugs: - [x] grenade throw deletes all grenades - [ ] lunge should not move player vertically, only horizontally
models:
animations:
engine:
bugs: