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Is it possible to directly support UTF8 texts #249

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@Celec7

In EU4CHS, I noticed that the original project's TODO has such descriptions:


image


  • Support UTF8 texts without the need to encode the YAML file.
  • The in-game encoding is also UTF8, which allows any language to co-exist without the unreadable codes.

So would you consider implementing these features? It may also be helpful for #227.
Thx

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