When using Max/Bach/MuBu, the plugins themselves start correctly, MuBu has JavaScript support enabled, and the OpenGL environment information displays properly without any errors. However, when launching Electron, it remains stuck in the loading state and fails to start.
I have already tried the following:
Upgrading Electron to the latest stable version 25.0.1;
Checking the Node.js scripts and MuBu configuration in Max;
Restarting the computer;
Using another computer (both of my computers run macOS).
Despite these attempts, Electron still cannot complete the loading process. I am looking for a way to get Electron to start properly and no longer remain stuck in the loading state.
When using Max/Bach/MuBu, the plugins themselves start correctly, MuBu has JavaScript support enabled, and the OpenGL environment information displays properly without any errors. However, when launching Electron, it remains stuck in the loading state and fails to start.
I have already tried the following:
Upgrading Electron to the latest stable version 25.0.1;
Checking the Node.js scripts and MuBu configuration in Max;
Restarting the computer;
Using another computer (both of my computers run macOS).
Despite these attempts, Electron still cannot complete the loading process. I am looking for a way to get Electron to start properly and no longer remain stuck in the loading state.