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<!DOCTYPE html>
<html>
<head>
<title>BTPlay12 Shake!</title>
<meta name="viewport" content="target-densitydpi=device-dpi, initial-scale=1.0, maximum-scale=1.0, user-scalable=no;" />
<meta charset="utf-8">
<link rel="stylesheet" href="styles/styles.css" />
<script type="text/javascript" charset="utf-8" src="cordova-1.6.1.js"></script>
<script type="text/javascript" src="js/socket.io.js"></script>
</head>
<body>
<script type="text/javascript">
var _min = {
x: 0,
y: 0
},
_max = {
x: 0,
y: 0
},
_old = {
x: 0,
y: 0
},
_maxDelta = {
x: 0,
y: 0
},
_options = { frequency: 100 },
_shakeValue = 0,
booYa = false,
url = 'http://gentle-warrior-7480.herokuapp.com/',
_shaking;
var socket = io.connect(url);
socket.on('connect', function() {
console.log('Socket Connected');
});
socket.on('booya', _finishHim);
function _finishHim() {
if (!booYa) {
document.getElementById("shaking").setAttribute("style", "display: none;");
document.getElementById("img").style.display = 'block';
navigator.notification.vibrate(2000);
booYa = true;
}
}
function onSuccess(accel) {
var delta = {
x: Math.abs(_old.x - accel.x),
y: Math.abs(_old.y - accel.y),
},
ratio = {
x: 0,
y: 0,
};
_old.x = accel.x;
_old.y = accel.y;
_maxDelta = {
x: _maxDelta.x < Math.abs(_max.x - accel.x) ? Math.abs(_max.x - accel.x) : _max.x,
y: _maxDelta.y < Math.abs(_max.y - accel.y) ? Math.abs(_max.y - accel.y) : _max.y,
};
_max.x = (_max.x < accel.x) ? accel.x : _max.x;
_max.y = (_max.y < accel.y) ? accel.y : _max.y;
_min.x = (_min.x > accel.x) ? accel.x : _min.x;
_min.y = (_min.y > accel.y) ? accel.y : _min.y;
ratio.x = delta.x / (_max.x - _min.x) || 0;
ratio.y = delta.y / (_max.y - _min.y) || 0;
if (ratio.x > 0.2 || ratio.y > 0.2) {
_shakeValue = (_shakeValue < 1) ? _shakeValue + 0.1 : 1;
}
else {
_shakeValue = (_shakeValue > 0) ? _shakeValue - 0.1 : 0;
}
_shakeValue = Math.round(_shakeValue * 10) / 10;
_shaking.style.color = "#" + getColor(_shakeValue) + getColor(_shakeValue) + getColor(_shakeValue);
}
function getColor(ratio) {
var color = 255 * ratio,
hexColor;
color = parseInt(255 >= color ? color : 255);
hexColor = color < 16 ? "0" + color.toString(16) : color.toString(16);
return hexColor;
}
function onError(e) {
//This is not the exception you're looking for...
}
function onDeviceReady() {
navigator.accelerometer.watchAcceleration(onSuccess, onError, _options);
// Post updates every second to server.
setInterval(function() {
socket.emit('shake', {value:_shakeValue});
}, 1000);
}
window.addEventListener("load", function () {
document.body.style.height = window.screen.height + "px";
_shaking = document.getElementById("shaking");
});
document.addEventListener("deviceready", onDeviceReady, false);
</script>
<div id="content">
<div id="shaking">Shake it good!</div>
<img id="img" src="images/shake.jpg" />
</div>
</body>
</html>