From 976ff216107a283257fdb22a5d47675b8178b570 Mon Sep 17 00:00:00 2001 From: Marko Walther Date: Fri, 5 Jun 2026 22:14:32 +0200 Subject: [PATCH] follow-up to #9 - added shockwave entity ID to src/constants/entity.asm and renamed it in spawning code --- src/baserom.asm | 2 +- src/constants/entity.asm | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/baserom.asm b/src/baserom.asm index 7dcd163..8785078 100644 --- a/src/baserom.asm +++ b/src/baserom.asm @@ -3028,7 +3028,7 @@ _LABEL_48C5_: ld (v_entities.2.xSpeed), de ld hl, $0000 ld (v_entities.2.ySpeed), hl - ld a, $1B + ld a, ENTITY_SHOCKWAVE ld (v_entities.2), a ld hl, v_alex.unknown8 ld a, (hl) diff --git a/src/constants/entity.asm b/src/constants/entity.asm index d7e2936..5a8cea9 100644 --- a/src/constants/entity.asm +++ b/src/constants/entity.asm @@ -7,6 +7,7 @@ ENTITY_CHOKKINNA_HEAD = $0E ENTITY_PARPLIN_HEAD = $0F ENTITY_STATIC = $18 ENTITY_CHOKKINNA_SPELL = $1A +ENTITY_SHOCKWAVE = $1B ENTITY_JANKEN = $1C ENTITY_GOOSEKA = $1D ENTITY_CHOKKINNA = $1E