From 817aafe6c6dc39dd6e706bdf308b24a8a710945a Mon Sep 17 00:00:00 2001 From: ll7 <32880741+ll7@users.noreply.github.com> Date: Mon, 6 Sep 2021 14:13:39 +0200 Subject: [PATCH] Explicitly state location of ./UE4Editor I always have to check where the `./UE4Editor` is. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index ca2e4e3..67a3a17 100644 --- a/README.md +++ b/README.md @@ -32,7 +32,7 @@ Follow the following steps to get this project up and running on your own comput - Open the FMIPlugin/FMIPlugin.code-workspace in VS Code - Press CTRL+Shift+P and select "Task: Run Build Task" and select "FMIPlugin Linux Development Build" **and** "FMIPluginEditor Linux Development Build" -- When the build finished successfully open the FMIPlugin.uproject in UE4 +- When the build finished successfully open the FMIPlugin.uproject in UE4 `cd ~/UnrealEngine_4.24/Engine/Binaries/Linux && ./UE4Editor` - When warned about the engine version click on "more options" and "Convert in place" (This may take a while) # Included FMUs