It appears that there is a major bug in the KGFX library.
TFT_eSprite Spr = ui.createSprite(240, 190);
Doesn't actually work. In fact, it causes the Sprite to be set to 240x240, and then nothing is drawn to the screen. Anything over 180px in height causes this bug.
This means that you can't draw to the whole screen, as the last part is inaccessible.

It appears that there is a major bug in the KGFX library.
Doesn't actually work. In fact, it causes the Sprite to be set to 240x240, and then nothing is drawn to the screen. Anything over 180px in height causes this bug.
This means that you can't draw to the whole screen, as the last part is inaccessible.
