The goal of this issue is to implement logic, or add a special logic to the existing racing logic, to enable players to join a special type of race: a death race. This type of race is installing bombs in cars on join (or start checkpoint), and players have a partial countdown started between each pair of checkpoints. If the countdown hits 0, the vehicle explodes and the racer/driver is killed as well.
The goal of this issue is to implement logic, or add a special logic to the existing racing logic, to enable players to join a special type of race: a death race. This type of race is installing bombs in cars on join (or start checkpoint), and players have a partial countdown started between each pair of checkpoints. If the countdown hits 0, the vehicle explodes and the racer/driver is killed as well.