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Description
We need to make an item_group array that gets data from the database (DoFieldExchange(CFieldExchange), then tie it to
AIServer npc.cpp.
Openko has implemented this, here is a link that serves as an example.
_MAKE_ITEM_GROUP * pGroup = g_pMain->m_MakeItemGroupArray.GetData(pItem->iItem[j]);
https://github.com/srmeier/KnightOnline/blob/80268e2fa971389a3e94c430966a7943c2631dbf/Server/AIServer/Npc.cpp#L3389
Use case
Item_groups consist of around 30 columns of drops that ties it to the monster item drop's.
Currently we are missing out on a lot of drops.


Are you willing to work on and submit a PR to address the issue?
Search before asking
Description
We need to make an item_group array that gets data from the database (DoFieldExchange(CFieldExchange), then tie it to
AIServer npc.cpp.
Openko has implemented this, here is a link that serves as an example.
Use case
Item_groups consist of around 30 columns of drops that ties it to the monster item drop's.


Currently we are missing out on a lot of drops.
Are you willing to work on and submit a PR to address the issue?