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_WARP_INFO struct size fix
This fixes newer maps, they have an extra "column" so when we add this to the struct size all warp entries are loaded perfectly.
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‎src/server/Ebenezer/GameDefine.h‎

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Original file line numberDiff line numberDiff line change
@@ -543,6 +543,7 @@ struct _WARP_INFO {
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float fY;
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float fZ;
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float fR;
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short sNation;
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_WARP_INFO() {
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sWarpID = 0;

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