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67 lines (53 loc) · 1.75 KB
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/**This program is a hierarchical state machines management framework.
Copyright (C) 2025 Michael Kimani
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
In case of any enquiries, you can contact the author at muchunumike@gmail.com
**/
#include "hsm.h"
/* Finite State Machine facilities... */
static constexpr Event init_evt = {INIT_SIGNAL};
static constexpr Event entry_evt = {ENTRY_SIGNAL};
static constexpr Event exit_evt = {EXIT_SIGNAL};
HSM::HSM(const StateHandler& initial) {
_state = initial;
}
void HSM::_init(Event const* const e) const {
if (!_state) {
return;
}
(_state)(e);
if (!_state) {
return;
}
(_state)(&entry_evt);
}
void HSM::_dispatch(Event const* const e) const {
if (!_state) {
return;
}
const StateHandler prev_state = _state;
State stat = (_state)(e); /* Updates me->state if transition is needed */
while (stat == SUPER_STATUS) {
stat = _temp(e);
}
while (stat == TRAN_STATUS) {
if (!_state) {
return;
}
(prev_state)(&exit_evt);
_state(&init_evt);
stat = _state(&entry_evt);
}
}
State HSM::_top(Event const* const e) {
return IGNORED_STATUS;
}