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fix(release): include runtime model assets in app updates #9

fix(release): include runtime model assets in app updates

fix(release): include runtime model assets in app updates #9

Workflow file for this run

name: mac-build
on:
push:
branches:
- ci/**
- main
- dev
- release-0.2
pull_request:
branches:
- main
- dev
- release-0.2
workflow_dispatch:
jobs:
build:
name: macOS CPU
runs-on: macos-14
env:
BUILD_DIR: build/ci-macos-cpu
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Configure
run: |
cmake -S . -B "$BUILD_DIR" \
-DCMAKE_BUILD_TYPE=Debug \
-DENGINE_ENABLE_CUDA=OFF \
-DENGINE_ENABLE_VULKAN=OFF \
-DENGINE_ENABLE_METAL=OFF \
-DENGINE_ENABLE_OPENMP=OFF \
-DGGML_OPENMP=OFF
- name: Build
run: |
cmake --build "$BUILD_DIR" \
--parallel "$(sysctl -n hw.logicalcpu)" \
--target audiocpp_cli audiocpp_server audiocpp_gguf