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This repository was archived by the owner on Jul 8, 2020. It is now read-only.
This repository was archived by the owner on Jul 8, 2020. It is now read-only.

Support MacOS Rendering #4

Description

@ncharlton02

Currently only windows is supported for graphics applications. This is because I need to write platform specific code to get Glfw to communicate with Wgpu.

Areas that need written:

GlfwHandler.getOsWindowHandle()

Window.createSurface()

Activity

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