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Possible misplaced/rotated SR mask in commonMDI version 1 #520

Description

@Victor-Schwan

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Goal

Hi all,

I wanted to raise here something that came up in private chats with @BrieucF and @atolosadelgado so that it’s documented and visible to everyone.

In the current commonMDI v1 geometry, it seems that the SR mask might be misplaced or rotated. To illustrate, I attach two graphics from material scans:

mdi0 – looks fine

Image

mdi1 – possible bug

Image

Before jumping to conclusions, I’d like to confirm the coordinate convention:

My understanding is that the x-axis points outward of the FCC circle, so that the incoming beam pipes are located at negative x.

If this is correct, it looks as if the SR mask (at around 2100mm) in v1 is at least partly inside of the outgoing beampipe rather than the incoming one.

Could someone confirm whether this interpretation is correct, and whether the SR mask placement in v1 needs to be revisited?

Thanks a lot!

fyi @danieljeans

Operating System and Version

Ubuntu 24.04.3 LTS

compiler

GCC 13

The version of the key4hep stack

887f1a4

Package Version

887f1a4

Reproducer

cd $k4gDir
export IF1=${k4gDir}/FCCee/ILD_FCCee/compact/ILD_FCCee_v01/ILD_FCCee_v01.xml
g4GraphicalScan -P -c $IF1 -s ZX -x -300,300 -y 0 -z 0,4000 -n 600 -o mdi1_beampipe.root
git switch mdi0
g4GraphicalScan -P -c $IF1 -s ZX -x -300,300 -y 0 -z 0,4000 -n 600 -o mdi0_beampipe.root

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