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Added one new formable country for the Arcturian Dominion
1 parent f3c78b4 commit 077c98f

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Lines changed: 123 additions & 14 deletions

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documentation/updates/0.27.0.md

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@@ -29,6 +29,8 @@
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- Rebalanced Arcane Touched interest group traits
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- Reworked the Monster Congress journal entry
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- Split Private Monster Hunters law in Commercial Monster Hunting and Local Monster Hunters
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- Added two new formable countries for the Orkish Supremacy
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- Added one new formable country for the Arcturian Dominion
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## Tutorials
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- Added a new game rule to activate or deactivate tutorials

mod/common/coat_of_arms/coat_of_arms/400_gate_countries.txt

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@@ -83,42 +83,75 @@ GATE_OK = {
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GATE_OK_ELVEN_LANDS = {
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pattern = "pattern_solid.tga"
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color1 = rgb{ 119 32 29 }
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color1 = rgb{ 110 25 0 }
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color2 = "black"
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color3 = "gold"
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colored_emblem = {
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texture = "ce_tricolor_horizontal.dds"
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color1 = color2
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texture = "ce_pall_fimbriated.dds"
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color3 = color2
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color2 = color3
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color1 = color2
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instance = {
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rotation = 0
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scale = { 0.500 0.500 }
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position = { 0.250 0.250 }
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}
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instance = {
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rotation = 0
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scale = { 0.500 0.500 }
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position = { 0.250 0.750 }
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}
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instance = {
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rotation = 180
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scale = { 0.500 0.500 }
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position = { 0.750 0.250 }
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}
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instance = {
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rotation = 180
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scale = { 0.500 0.500 }
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position = { 0.750 0.750 }
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}
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}
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textured_emblem = {
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texture = "te_gate_coa_skull.dds"
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instance = {
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scale = { 1 1 }
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position = { 0.48 0.5 }
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}
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}
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}
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GATE_OK_CENTRAL_AFRICA = {
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pattern = "pattern_solid.tga"
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color1 = rgb{ 119 32 29 }
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color1 = rgb{ 119 32 29 }
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color2 = "black"
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color3 = "green"
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colored_emblem = {
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texture = "ce_tricolor_horizontal.dds"
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texture = "ce_bicolor_bottom.dds"
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color1 = color3
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}
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colored_emblem = {
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texture = "ce_triangle.dds"
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color1 = color2
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color2 = color3
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instance = {
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rotation = 0
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scale = { 1.500 1.500 }
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position = { -0.010 0.537 }
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}
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}
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textured_emblem = {
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texture = "te_gate_coa_skull.dds"
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instance = {
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scale = { 1 1 }
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position = { 0.48 0.5 }
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rotation = 0
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scale = { 0.800 0.800 }
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position = { 0.700 0.400 }
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}
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}
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}
@@ -191,4 +224,23 @@ GATE_DIH = {
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}
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}
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}
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GATE_AD_EMPIRE = {
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pattern = "pattern_solid.tga"
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color1 = "blue"
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color2 = "yellow_dark"
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color3 = "green"
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colored_emblem = {
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texture = "ce_gate_dominion.dds"
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color1 = color2
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color2 = color3
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instance = {
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rotation = 0
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scale = { 1 1 }
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position = { 0.5 0.500 }
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}
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}
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}

mod/common/country_definitions/gate_countries.txt

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capital = STATE_ZAMBIA
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}
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GATE_AD_EMPIRE = {
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color = rgb { 124 124 66 }
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country_type = recognized
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tier = empire
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social_hierarchy = gate_elven_supremacy
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religion = gate_golden_religion
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cultures = {
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elven
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lunda
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}
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capital = STATE_ZAMBIA
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}
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GATE_MK = {
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color = rgb{ 125 125 125 }
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mod/common/country_formation/gate_formables.txt

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}
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GATE_OK_ELVEN_LANDS = {
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required_states_fraction = 0
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required_states_fraction = 0.75
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ai_will_do = {
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always = yes
@@ -80,7 +80,7 @@ GATE_OK_ELVEN_LANDS = {
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}
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GATE_OK_CENTRAL_AFRICA = {
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required_states_fraction = 0
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required_states_fraction = 0.75
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ai_will_do = {
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always = yes
@@ -114,4 +114,38 @@ GATE_OK_CENTRAL_AFRICA = {
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STATE_BENIN
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STATE_DAHOMEY
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}
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}
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GATE_AD_EMPIRE = {
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required_states_fraction = 0.75
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ai_will_do = {
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always = yes
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}
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possible = {
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any_primary_culture = {
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cu:elven ?= this
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}
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has_technology_researched = pan-nationalism
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}
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states = {
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STATE_KATANGA
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STATE_EAST_ANGOLA
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STATE_NORTH_ANGOLA
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STATE_SOUTH_ANGOLA
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STATE_ZAMBIA
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STATE_KAZEMBE
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STATE_LINDI
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STATE_ZANZIBAR
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STATE_MOCAMBIQUE
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STATE_HEREROLAND
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STATE_BOTSWANA
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STATE_NAMAQUALAND
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STATE_TRANSVAAL
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STATE_ZAMBEZI
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STATE_LOURENCO_MARQUES
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STATE_ZAMBEZIA
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}
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}

mod/localization/english/gate_countries_l_english.yml

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GATE_AD: "Arcturian Dominion"
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GATE_AD_ADJ: "Arcturian"
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GATE_AD_FLAVOR_TEXT: "Emerging through a Gate in Zambia, the elves of the $GATE_AD$ swiftly established themselves as a formidable power. Co-opting the hierarchical systems of the Lunda Kingdoms, they forged a network of puppet states to consolidate their rule. Expanding their influence further, they integrated Tswana lands as a protectorate, blending diplomacy and subjugation. Border clashes with Portuguese and British colonies have tested their resolve but also solidified their reputation as a cunning and determined force."
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GATE_AD_EMPIRE: "Arcturian High Dominion"
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GATE_AD_EMPIRE_ADJ: "Arcturian"
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GATE_MK: "Min Raetia"
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GATE_MK_ADJ: "Raetian"
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GATE_ME: "Imperium Raetium"

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