I am not sure the cause of it, but every so often during a run I will instacrash any time I select a consumable. I think it happens when I have a large number of tags? Sorry if the crash log is lying when it blames Bunco for this. This crash has happened to me before adding better tags and quite a few other actually; I'll mark those with a crossout before they're listed in the log
Oops! The game crashed:
[SMODS Bunco "Bunco.lua"]:5219: attempt to index local 'card' (a nil value)
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1620a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: SDM_0's Stuff by SDM_0 [ID: sdm0sstuff, Version: 1.7.3a, Uses Lovely]
2: Card Sleeves by Larswijn [ID: CardSleeves, Priority: -10, Version: 1.9.3, Uses Lovely]~
3: Luna's Enhancedments by LunaAstraCassiopeia [ID: EnhancedEnhancements]
4: Galdur by Eremel_ [ID: galdur, Priority: -10000, Version: 1.2.1e, Uses Lovely]
5: All in Jest by Nevernamed, Survivalaren, RattlingSnow353, Jumbocarrot, ejwu2 [ID: allinjest, Priority: 9999, Version: 0.6.5, Uses Lovely]
6: Clear Nights by RainDance [ID: clearnights, Priority: 2, Version: 0.1.0, Uses Lovely]
7: Better Tags by WaffleDevs [ID: bettertags, Version: 1.0.4, Uses Lovely]
8: Lucky Rabbit by Fennex, Trif, HarmoniousJoker [ID: LuckyRabbit, Priority: 1, Version: 1.3.1, Uses Lovely]
9: ArtBox by SadCube [ID: artbox, Version: 0.7.3, Uses Lovely]
10: Plantain by TeamToaster [ID: plantain, Version: 1.2.1, Uses Lovely]
11: Ortalab by Ortalab Team [ID: ortalab, Version: 1.0.1c, Uses Lovely]
12: The Cracker Pack by sophiedeergirl, sugariimarii [ID: TheCrackerPack, Priority: 4, Version: 0.7.3, Uses Lovely]
13: Random by random71777 [ID: Random, Priority: 250, Version: 0.1a]
14: Better Vouchers This Run UI by Betmma [ID: BetterVouchersThisRunUI]
15: Too Many Jokers by cg [ID: toomanyjokers, Priority: -1000, Version: 4.9.1, Uses Lovely]
16: Paperback by Paperback Team [ID: paperback, Version: 0.8.1, Uses Lovely]
17: Osquo's Extensions by Osquo [ID: OSQUOSEXTENSIONS, Version: 1.3.3-1212a, Uses Lovely]
18: Rainy Days by RainDance [ID: rainydays, Priority: 1, Version: 0.5.0, Uses Lovely]
19: Glue for Modpacks by IcyEthics [ID: mutils, Version: 0.0.4-ALPHA]
20: Banner by SylviBlossom [ID: banner, Version: 1.2.1, Uses Lovely]
21: ExtraCredit by CampfireCollective [ID: extracredit, Priority: 1, Version: 1.3.0, Uses Lovely]
22: Penumbra by Ruby [ID: pbra, Priority: -10000, Version: 1.1.1, Uses Lovely]
23: Monarchy by itsmythie, Eremel_ [ID: monarchy, Priority: -2, Version: 1.0.0, Uses Lovely]
24: Rebalanced Stakes by Riosodu [ID: rebalanced_stakes, Version: 1.3.5, Uses Lovely]
25: Bunco by Firch, RENREN, Peas, minichibis, J.D., Guwahavel, Ciirulean, ejwu [ID: Bunco, Priority: -1, Version: 5.4.8b~JumboFork, Uses Lovely]
26: Black Seal by Infarctus, Riosodu [ID: black_seal, Version: 3.3.6, Uses Lovely]
27: MmmmmJokers by FlameThrowerFIM, HarmoniousJoker, SDM_0, queen of stupid, GhostSalt [ID: mxfj, Version: 1.0.4, Uses Lovely]
28: re:Unlock All by wingedcatgirl [ID: reUnlock, Version: 1.1.2, Uses Lovely]
29: Riosodu Commons by Riosodu [ID: riosodu_shared, Priority: -1, Version: 1.3.0, Uses Lovely]
30: Partner by baimao [ID: partner, Priority: -10, Version: 1.0.2g, Uses Lovely]
31: VanillaRedux by CyberGaster [ID: VanillaRedux, Version: 1.0.0]
32: An Astute Assortment by aaa147, ThunderEdge, CodeRevo [ID: AnAstuteAssortment, Version: 0.1.7]
33: Custom Suit Order by DigitalDetective47 [ID: SuitOrder, Priority: 1.79e+308, Version: 1.0.2]
34: Reverie by DVRP [ID: Reverie, Priority: 1, Version: 1.5.4c, Uses Lovely]
35: Handy by SleepyG11 [ID: Handy, Version: 1.5.1o, Uses Lovely]
36: Saturn by OceanRamen [ID: Saturn, Version: 0.2.2-E-ALPHA, Uses Lovely]
37: Malverk by Eremel_ [ID: malverk, Priority: -999999, Version: 1.1.4a, Uses Lovely]
38: Stone-verhaul by Meta [ID: Stoneverhaul, Version: 1.0.0]
Lovely Mods:
Stack Traceback
(3) Lua method 'remove_from_highlighted' at file 'Bunco.lua:5219' (from mod with id Bunco)
Local variables:
self = table: 0x2b8b1fa0 {click_offset:table: 0x2c0fc040, static_rotation:false, shuffle_amt:0, T:table: 0x2c0fc018, offset:table: 0x2b7521c8, role:table: 0x2ac90d08, last_aligned:-1 (more...)}
card = nil
force = nil
(*temporary) = number: 1
(*temporary) = number: 3
(*temporary) = string: "None"
(*temporary) = boolean: true
(*temporary) = boolean: false
(*temporary) = string: "lctrl"
(*temporary) = boolean: true
(*temporary) = boolean: false
(*temporary) = string: "lctrl"
(*temporary) = string: "rctrl"
(*temporary) = table: 0x2b0b59f8 {1:lctrl, 2:rctrl}
(*temporary) = string: ""
(*temporary) = string: "space"
(*temporary) = string: "attempt to index local 'card' (a nil value)"
(4) Lua upvalue 'bunc_original_add_to_highlighted' at file 'cardarea.lua:238'
Local variables:
self = table: 0x2b8b1fa0 {click_offset:table: 0x2c0fc040, static_rotation:false, shuffle_amt:0, T:table: 0x2c0fc018, offset:table: 0x2b7521c8, role:table: 0x2ac90d08, last_aligned:-1 (more...)}
card = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
silent = nil
(5) Lua method 'add_to_highlighted' at file 'Bunco.lua:5210' (from mod with id Bunco)
Local variables:
self = table: 0x2b8b1fa0 {click_offset:table: 0x2c0fc040, static_rotation:false, shuffle_amt:0, T:table: 0x2c0fc018, offset:table: 0x2b7521c8, role:table: 0x2ac90d08, last_aligned:-1 (more...)}
card = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
silent = nil
original_highlited_limit = number: 0
(6) Lua upvalue 'card_click_ref' at file 'card.lua:5649'
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(7) Lua upvalue 'old' at file 'galdur.lua:180' (from mod with id galdur)
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(8) Lua upvalue 'old_Card_click' at file 'steamodded.lua:259' (from mod with id toomanyjokers)
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(9) Lua upvalue 'Card_click_ref' at file 'CardSleeves.lua:2548' (from mod with id CardSleeves)
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(10) Lua field 'card_click' at file 'partner.lua:665' (from mod with id partner)
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(11) Lua method 'click' at file '/utils/hooks.lua:14' (from mod with id monarchy)
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(12) Lua upvalue 'Controller_update_ref' at file 'engine/controller.lua:378'
Local variables:
self = table: 0x2ae9da18 {held_button_times:table: 0x2b17fdb8, focus_cursor_stack_level:1, snap_cursor_to:table: 0x2d845588, interrupt:table: 0x2b17fe08, r_cursor_up:table: 0x2b105748 (more...)}
dt = number: 0.021301
(13) Lua method 'update' at file 'partner.lua:559' (from mod with id partner)
Local variables:
self = table: 0x2ae9da18 {held_button_times:table: 0x2b17fdb8, focus_cursor_stack_level:1, snap_cursor_to:table: 0x2d845588, interrupt:table: 0x2b17fe08, r_cursor_up:table: 0x2b105748 (more...)}
dt = number: 0.021301
(14) Lua upvalue 'gameUpdateRef' at file 'game.lua:3101'
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(15) Lua upvalue 'update_ref' at Steamodded file 'src/ui.lua:456'
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(16) Lua upvalue 'bunc_original_game_update' at file 'Penumbra.lua:383' (from mod with id pbra)
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(17) Lua upvalue 'upd' at file 'Bunco.lua:1118' (from mod with id Bunco)
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(18) Lua upvalue 'gameupdateref' at file 'util/animateObject.lua:86' (from mod with id OSQUOSEXTENSIONS)
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(19) Lua upvalue 'gameUpdateRef' at file 'Utils/hooks.lua:812' (from mod with id allinjest)
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(20) Lua method 'update' at line 32 of chunk '"5060"]'
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(21) Lua upvalue 'love_update_ref' at file 'main.lua:1026'
Local variables:
dt = number: 0.021301
(22) Lua upvalue 'upd_ref' at file 'modules/controller.lua:1099' (from lovely module handy/controller)
Local variables:
dt = number: 0.021301
(23) Lua field 'update' at file 'steamodded.lua:94' (from mod with id toomanyjokers)
Local variables:
dt = number: 0.021301
(24) Lua function '?' at file 'main.lua:962' (best guess)
(25) global C function 'xpcall'
(26) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 933 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
I am not sure the cause of it, but every so often during a run I will instacrash any time I select a consumable. I think it happens when I have a large number of tags? Sorry if the crash log is lying when it blames Bunco for this. This crash has happened to me before adding better tags and quite a few other actually; I'll mark those with a crossout before they're listed in the log
Oops! The game crashed:
[SMODS Bunco "Bunco.lua"]:5219: attempt to index local 'card' (a nil value)
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1620a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: SDM_0's Stuff by SDM_0 [ID: sdm0sstuff, Version: 1.7.3a, Uses Lovely]2: Card Sleeves by Larswijn [ID: CardSleeves, Priority: -10, Version: 1.9.3, Uses Lovely]~
3: Luna's Enhancedments by LunaAstraCassiopeia [ID: EnhancedEnhancements]4: Galdur by Eremel_ [ID: galdur, Priority: -10000, Version: 1.2.1e, Uses Lovely]5: All in Jest by Nevernamed, Survivalaren, RattlingSnow353, Jumbocarrot, ejwu2 [ID: allinjest, Priority: 9999, Version: 0.6.5, Uses Lovely]
6: Clear Nights by RainDance [ID: clearnights, Priority: 2, Version: 0.1.0, Uses Lovely]7: Better Tags by WaffleDevs [ID: bettertags, Version: 1.0.4, Uses Lovely]8: Lucky Rabbit by Fennex, Trif, HarmoniousJoker [ID: LuckyRabbit, Priority: 1, Version: 1.3.1, Uses Lovely]
9: ArtBox by SadCube [ID: artbox, Version: 0.7.3, Uses Lovely]
10: Plantain by TeamToaster [ID: plantain, Version: 1.2.1, Uses Lovely]
11: Ortalab by Ortalab Team [ID: ortalab, Version: 1.0.1c, Uses Lovely]12: The Cracker Pack by sophiedeergirl, sugariimarii [ID: TheCrackerPack, Priority: 4, Version: 0.7.3, Uses Lovely]
13: Random by random71777 [ID: Random, Priority: 250, Version: 0.1a]14: Better Vouchers This Run UI by Betmma [ID: BetterVouchersThisRunUI]15: Too Many Jokers by cg [ID: toomanyjokers, Priority: -1000, Version: 4.9.1, Uses Lovely]16: Paperback by Paperback Team [ID: paperback, Version: 0.8.1, Uses Lovely]
17: Osquo's Extensions by Osquo [ID: OSQUOSEXTENSIONS, Version: 1.3.3-1212a, Uses Lovely]
18: Rainy Days by RainDance [ID: rainydays, Priority: 1, Version: 0.5.0, Uses Lovely]19: Glue for Modpacks by IcyEthics [ID: mutils, Version: 0.0.4-ALPHA]20: Banner by SylviBlossom [ID: banner, Version: 1.2.1, Uses Lovely]
21: ExtraCredit by CampfireCollective [ID: extracredit, Priority: 1, Version: 1.3.0, Uses Lovely]
22: Penumbra by Ruby [ID: pbra, Priority: -10000, Version: 1.1.1, Uses Lovely]23: Monarchy by itsmythie, Eremel_ [ID: monarchy, Priority: -2, Version: 1.0.0, Uses Lovely]24: Rebalanced Stakes by Riosodu [ID: rebalanced_stakes, Version: 1.3.5, Uses Lovely]25: Bunco by Firch, RENREN, Peas, minichibis, J.D., Guwahavel, Ciirulean, ejwu [ID: Bunco, Priority: -1, Version: 5.4.8b~JumboFork, Uses Lovely]
26: Black Seal by Infarctus, Riosodu [ID: black_seal, Version: 3.3.6, Uses Lovely]
27: MmmmmJokers by FlameThrowerFIM, HarmoniousJoker, SDM_0, queen of stupid, GhostSalt [ID: mxfj, Version: 1.0.4, Uses Lovely]28: re:Unlock All by wingedcatgirl [ID: reUnlock, Version: 1.1.2, Uses Lovely]
29: Riosodu Commons by Riosodu [ID: riosodu_shared, Priority: -1, Version: 1.3.0, Uses Lovely]
30: Partner by baimao [ID: partner, Priority: -10, Version: 1.0.2g, Uses Lovely]31: VanillaRedux by CyberGaster [ID: VanillaRedux, Version: 1.0.0]32: An Astute Assortment by aaa147, ThunderEdge, CodeRevo [ID: AnAstuteAssortment, Version: 0.1.7]
33: Custom Suit Order by DigitalDetective47 [ID: SuitOrder, Priority: 1.79e+308, Version: 1.0.2]34: Reverie by DVRP [ID: Reverie, Priority: 1, Version: 1.5.4c, Uses Lovely]
35: Handy by SleepyG11 [ID: Handy, Version: 1.5.1o, Uses Lovely]
36: Saturn by OceanRamen [ID: Saturn, Version: 0.2.2-E-ALPHA, Uses Lovely]37: Malverk by Eremel_ [ID: malverk, Priority: -999999, Version: 1.1.4a, Uses Lovely]38: Stone-verhaul by Meta [ID: Stoneverhaul, Version: 1.0.0]
Lovely Mods:
Stack Traceback
(3) Lua method 'remove_from_highlighted' at file 'Bunco.lua:5219' (from mod with id Bunco)
Local variables:
self = table: 0x2b8b1fa0 {click_offset:table: 0x2c0fc040, static_rotation:false, shuffle_amt:0, T:table: 0x2c0fc018, offset:table: 0x2b7521c8, role:table: 0x2ac90d08, last_aligned:-1 (more...)}
card = nil
force = nil
(*temporary) = number: 1
(*temporary) = number: 3
(*temporary) = string: "None"
(*temporary) = boolean: true
(*temporary) = boolean: false
(*temporary) = string: "lctrl"
(*temporary) = boolean: true
(*temporary) = boolean: false
(*temporary) = string: "lctrl"
(*temporary) = string: "rctrl"
(*temporary) = table: 0x2b0b59f8 {1:lctrl, 2:rctrl}
(*temporary) = string: ""
(*temporary) = string: "space"
(*temporary) = string: "attempt to index local 'card' (a nil value)"
(4) Lua upvalue 'bunc_original_add_to_highlighted' at file 'cardarea.lua:238'
Local variables:
self = table: 0x2b8b1fa0 {click_offset:table: 0x2c0fc040, static_rotation:false, shuffle_amt:0, T:table: 0x2c0fc018, offset:table: 0x2b7521c8, role:table: 0x2ac90d08, last_aligned:-1 (more...)}
card = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
silent = nil
(5) Lua method 'add_to_highlighted' at file 'Bunco.lua:5210' (from mod with id Bunco)
Local variables:
self = table: 0x2b8b1fa0 {click_offset:table: 0x2c0fc040, static_rotation:false, shuffle_amt:0, T:table: 0x2c0fc018, offset:table: 0x2b7521c8, role:table: 0x2ac90d08, last_aligned:-1 (more...)}
card = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
silent = nil
original_highlited_limit = number: 0
(6) Lua upvalue 'card_click_ref' at file 'card.lua:5649'
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(7) Lua upvalue 'old' at file 'galdur.lua:180' (from mod with id galdur)
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(8) Lua upvalue 'old_Card_click' at file 'steamodded.lua:259' (from mod with id toomanyjokers)
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(9) Lua upvalue 'Card_click_ref' at file 'CardSleeves.lua:2548' (from mod with id CardSleeves)
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(10) Lua field 'card_click' at file 'partner.lua:665' (from mod with id partner)
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(11) Lua method 'click' at file '/utils/hooks.lua:14' (from mod with id monarchy)
Local variables:
self = table: 0x2d1bee88 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, parent:table: 0x2b8b1fa0, T:table: 0x2c07ea40, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(12) Lua upvalue 'Controller_update_ref' at file 'engine/controller.lua:378'
Local variables:
self = table: 0x2ae9da18 {held_button_times:table: 0x2b17fdb8, focus_cursor_stack_level:1, snap_cursor_to:table: 0x2d845588, interrupt:table: 0x2b17fe08, r_cursor_up:table: 0x2b105748 (more...)}
dt = number: 0.021301
(13) Lua method 'update' at file 'partner.lua:559' (from mod with id partner)
Local variables:
self = table: 0x2ae9da18 {held_button_times:table: 0x2b17fdb8, focus_cursor_stack_level:1, snap_cursor_to:table: 0x2d845588, interrupt:table: 0x2b17fe08, r_cursor_up:table: 0x2b105748 (more...)}
dt = number: 0.021301
(14) Lua upvalue 'gameUpdateRef' at file 'game.lua:3101'
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(15) Lua upvalue 'update_ref' at Steamodded file 'src/ui.lua:456'
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(16) Lua upvalue 'bunc_original_game_update' at file 'Penumbra.lua:383' (from mod with id pbra)
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(17) Lua upvalue 'upd' at file 'Bunco.lua:1118' (from mod with id Bunco)
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(18) Lua upvalue 'gameupdateref' at file 'util/animateObject.lua:86' (from mod with id OSQUOSEXTENSIONS)
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(19) Lua upvalue 'gameUpdateRef' at file 'Utils/hooks.lua:812' (from mod with id allinjest)
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(20) Lua method 'update' at line 32 of chunk '"5060"]'
Local variables:
self = table: 0x2ad84e40 {HUD_zodiac:table: 0x2c0fef40, F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2c0fed40, F_ENGLISH_ONLY:false, viewed_stake:4 (more...)}
dt = number: 0.021301
(21) Lua upvalue 'love_update_ref' at file 'main.lua:1026'
Local variables:
dt = number: 0.021301
(22) Lua upvalue 'upd_ref' at file 'modules/controller.lua:1099' (from lovely module handy/controller)
Local variables:
dt = number: 0.021301
(23) Lua field 'update' at file 'steamodded.lua:94' (from mod with id toomanyjokers)
Local variables:
dt = number: 0.021301
(24) Lua function '?' at file 'main.lua:962' (best guess)
(25) global C function 'xpcall'
(26) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 933 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])