Skip to content

(Crossmod issue with All in Jest) Selecting a Canvas Card with Stylophone crashes the game #51

Description

@Maximazzz

Oops! The game crashed:
Thread error (Thread: 0x021ddeb406b0)

engine/sound_manager.lua:100: Pitch has to be non-zero, positive, finite number.
stack traceback:
[C]: in function 'setPitch'
engine/sound_manager.lua:100: in function 'SET_SFX'
engine/sound_manager.lua:72: in function 'PLAY_SOUND'
engine/sound_manager.lua:197: in main chunk

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0BETA-1224a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: Bunco by Firch, RENREN, Peas, minichibis, J.D., Guwahavel, Ciirulean, ejwu [ID: Bunco, Priority: -1, Version: 5.4.7a
JumboFork, Uses Lovely]
2: All in Jest by Nevernamed, Survivalaren, RattlingSnow353, Jumbocarrot, ejwu2 [ID: allinjest, Priority: 9999, Version: 0.6.1]
3: DebugPlus by WilsontheWolf [ID: DebugPlus, Version: 1.5.1, Uses Lovely]
Lovely Mods:

Stack Traceback

(3) LÖVE function at file 'boot.lua:352' (best guess)
Local variables:
errhand = Lua function '(LÖVE Function)' (defined at line 605 of chunk [lovely debugplus.console "debugplus/console.lua"])
handler = Lua function '(LÖVE Function)' (defined at line 605 of chunk [lovely debugplus.console "debugplus/console.lua"])
(4) upvalue C function 'error'
(5) LÖVE function at file 'callbacks.lua:181' (best guess)
Local variables:
t = Thread: 0x021ddeb406b0
err = string: "engine/sound_manager.lua:100: Pitch has to be non-zero, positive, finite number.
stack traceback:
\9[C]: in function 'setPitch'
\9engine/sound_manager.lua:100: in function 'SET_SFX'
\9engine/sound_manager.lua:72: in function 'PLAY_SOUND'
\9engine/sound_manager.lua:197: in main chunk"
(6) Lua function '?' at file 'main.lua:938' (best guess)
Local variables:
_n = nil
_a = nil
_b = nil
_c = nil
_d = nil
_e = nil
_f = nil
touched = nil
(for generator) = C function: 0x18e6aec0
(for state) = nil
(for control) = string: "threaderror"
name = string: "threaderror"
a = Thread: 0x021ddeb406b0
b = string: "engine/sound_manager.lua:100: Pitch has to be non-zero, positive, finite number.
stack traceback:
\9[C]: in function 'setPitch'
\9engine/sound_manager.lua:100: in function 'SET_SFX'
\9engine/sound_manager.lua:72: in function 'PLAY_SOUND'
\9engine/sound_manager.lua:197: in main chunk"
c = nil
d = nil
e = nil
f = nil
(7) global C function 'xpcall'
(8) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 921 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions