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28 lines (21 loc) · 929 Bytes
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; Engine configuration file for the Input Forge plugin development project.
; This minimal project exists only to develop and test the addon in isolation.
; Consumers do not need it - they just copy addons/input_forge/ into their game.
config_version=5
[application]
config/name="Input Forge (dev)"
config/features=PackedStringArray("4.7")
[debug]
; Hold the addon to the same strict, typed-GDScript bar it was built with.
; directory_rules (Godot 4.7) enforces the addon directory under the per-directory
; GDScript warning rules so untyped/unsafe code in res://addons is an error too.
gdscript/warnings/directory_rules={
"res://addons": 1
}
gdscript/warnings/untyped_declaration=2
gdscript/warnings/unsafe_property_access=2
gdscript/warnings/unsafe_method_access=2
gdscript/warnings/unsafe_cast=2
gdscript/warnings/unsafe_call_argument=2
[editor_plugins]
enabled=PackedStringArray("res://addons/input_forge/plugin.cfg")