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Add a default on or off state check for the camera rotation function #247
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UIanything to do with the UI prefabsanything to do with the UI prefabsenhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomersinputAnything to do with interface input (keyboard / hotas etc)Anything to do with interface input (keyboard / hotas etc)minorsmall improvement, usually a TODO migrated to an issuesmall improvement, usually a TODO migrated to an issue
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UIanything to do with the UI prefabsanything to do with the UI prefabsenhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomersinputAnything to do with interface input (keyboard / hotas etc)Anything to do with interface input (keyboard / hotas etc)minorsmall improvement, usually a TODO migrated to an issuesmall improvement, usually a TODO migrated to an issue
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Currently always defaults on, some folk may want to it off unless requested (e.g. in the case where an otherwise important input is being used by it on a gamepad).