Currently, initiative is stored separately as:
- mod - The ability score modifier
- globalbonus - The global bonus to skill checks
- value - The player set value
This doesn't mesh well with the modifiers system, which hopes to provide a single interface that these are all applied in. It would be better if these were each represented by the modifiers system, however that could break compatibility.
Currently, initiative is stored separately as:
This doesn't mesh well with the modifiers system, which hopes to provide a single interface that these are all applied in. It would be better if these were each represented by the modifiers system, however that could break compatibility.