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Nvidia Reflex should limit FPS within VRR range similar to its behaviour on windows #369

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@EstoricBah

In windows, when reflex and gsync are enabled, nvidia driver automatically limits the FPS to just below the maximum refresh rate to prevent vsync latency.

Currently there is no good solution to this in linux, as external FPS limiters unfortunately break reflex immediately upon enabling the limit (ie mangohud in linux and rtss in windows). And without a reliable FPS limit that is compatible with reflex, one has to choose between mailbox judder, vsync latency, or tearing when FPS exceeds the upper limit of VRR.

Sorry if this is not the correct place for this issue.

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