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Turn mustering on for public games #1275

Description

@johnpooch

Goal

The enabling step. After this, mustering is reachable for real users.

Context

Final step of the mustering series. Implementation on claude/game-mustering-state-ah1fw2 (PR #1235).

This must not land before step 7 (#1274). Turning mustering on for public games while installed native apps still run a bundle without the confirm UI would vacate seats that those players had no way to confirm.

Approach

GameCreateSerializer.validate coerces muster_required to true for non-private games (service/game/serializers.py), plus a backfill_muster_required data migration setting muster_required=True on every existing non-sandbox public game — service/game/migrations/0025_backfill_muster_required.py on the branch, renumbered off current main.

Tests: test_public_games_coerce_muster_required_on from TestGameCreateMusterRequired in service/game/tests/test_mustering.py.

Roughly 20 lines. Note that the backfill is the only part of the whole series that touches existing production rows, which is why it belongs in the step that owns the decision to turn the feature on.

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