This would be especially useful for fractured rigid body simulations. The Houdini way by default is to store all in a single deforming object.
The pros for exporting as multiple objects is each would have its own xform matrix which allows for better rotational motion blurs as well as probably less data to export/store.
This would be especially useful for fractured rigid body simulations. The Houdini way by default is to store all in a single deforming object.
The pros for exporting as multiple objects is each would have its own xform matrix which allows for better rotational motion blurs as well as probably less data to export/store.