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[fix] error solve
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‎.vsconfig‎

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{
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"version": "1.0",
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"components": [
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"Microsoft.VisualStudio.Workload.ManagedGame"
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]
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}
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‎README.md‎

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# Unity Shader IDE Bridge for Rider
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![Cover](docs/Cover.png)
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![Cover](Documentation~/Cover.png)
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<p align="center">
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<a href="README.md">English</a> · <a href="docs/README.ko.md">한국어</a> · <a href="docs/README.ja.md">日本語</a> · <a href="docs/README.zh.md">中文</a>
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<a href="README.md">English</a> · <a href="Documentation~/README.ko.md">한국어</a> · <a href="Documentation~/README.ja.md">日本語</a> · <a href="Documentation~/README.zh.md">中文</a>
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</p>
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Open **shader-related files** in **JetBrains Rider**, while keeping **C# scripts** opening in your **primary IDE** (Visual Studio / VS Code / etc.).

‎UnityShaderIDEBridge-Rider.slnx‎

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<Solution>
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<Project Path="Assembly-CSharp-Editor.csproj" />
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<Project Path="Assembly-CSharp.csproj" />
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</Solution>

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