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Add ambient music #22

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@jeffbulltech
  • Integrate a background music/ambiance player that players can toggle on/off during a campaign session
  • Provide curated ambient tracks/loops matched to context (exploration, combat, tavern, dungeon) with smooth crossfade transitions
  • Let the AI GM or scene triggers suggest/switch ambiance based on narrative context (e.g., entering combat, exploring a dungeon)
  • Add player controls for volume, mute, and track selection, independent of voice narration audio
  • Support per-campaign or per-user music preferences, persisted across sessions
  • Ensure ambient tracks are royalty-free or properly licensed to avoid IP issues

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    P2Medium priorityenhancementNew feature or request

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