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Voice narration for AI GM #21
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jeffbulltech
opened on Aug 9, 2026
Issue body actions
- Integrate a text-to-speech engine (e.g., browser Web Speech API, or a hosted service like ElevenLabs/Coqui) to read AI GM responses aloud
- Add playback controls (play/pause/stop, speed, voice selection) alongside chat messages
- Support per-user or per-campaign voice/style preferences
- Stream narration incrementally as the AI GM response is generated rather than waiting for the full message to complete
- Provide a toggle to enable/disable voice narration, with graceful fallback to text-only when TTS is unavailable or fails
- Cache generated audio for frequently repeated content (e.g., campaign welcome messages) to reduce latency and API cost
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