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This repository was archived by the owner on Nov 29, 2022. It is now read-only.
The current implementation of PendingConvexCollision applies the generated CollisionShape to the child containing the mesh. This is confusing and likely not what the user intended if the component was .insert()ed to some parent of the mesh. This is even more confusing when you attempt to use the collision data through Collisions or CollisionEvent, as the entity in question is not the one where the PendingConvexCollision component was added.
The current implementation of
PendingConvexCollisionapplies the generatedCollisionShapeto the child containing the mesh. This is confusing and likely not what the user intended if the component was.insert()ed to some parent of the mesh. This is even more confusing when you attempt to use the collision data throughCollisionsorCollisionEvent, as the entity in question is not the one where thePendingConvexCollisioncomponent was added.