Description
Evaluate different databases and their implementations to find the ideal way to store our maps, characters, save game state, etc.
At the moment, we have discussed going NoSQL route - MongoDB. Since most of our data will be stored in JSON formats, Mongo provides very easy way of storing these documents.
MongoDB Driver
MongoDB Driver Reference
During this implementation, somebody will need to create the schema for the project. This will allow running DB locally and not relying on DEV or PROD database unless the project is in that environmet.
Description
Evaluate different databases and their implementations to find the ideal way to store our maps, characters, save game state, etc.
At the moment, we have discussed going NoSQL route - MongoDB. Since most of our data will be stored in JSON formats, Mongo provides very easy way of storing these documents.
MongoDB Driver
MongoDB Driver Reference
During this implementation, somebody will need to create the schema for the project. This will allow running DB locally and not relying on DEV or PROD database unless the project is in that environmet.