Is your feature request related to a problem?
Using compressed texture formats has many advantages. Modern gpus have hardware support for compressed textures, meaning the lower bandwidth when using uncompressed textures will have a major performance impact. In addition, uncompressed textures will take up a lot more VRAM than compressed ones (likely up to 4 times as much!)
Description
We could use https://github.com/GPUOpen-Tools/compressonator
or https://github.com/richgel999/bc7enc_rdo
Affected Code
Rendergraph/Texture wrapper
Is your feature request related to a problem?
Using compressed texture formats has many advantages. Modern gpus have hardware support for compressed textures, meaning the lower bandwidth when using uncompressed textures will have a major performance impact. In addition, uncompressed textures will take up a lot more VRAM than compressed ones (likely up to 4 times as much!)
Description
We could use https://github.com/GPUOpen-Tools/compressonator
or https://github.com/richgel999/bc7enc_rdo
Affected Code
Rendergraph/Texture wrapper