@@ -74,7 +74,7 @@ set-resources:
7474 # equal to segment's mem_mb below: lower and tiles come out needlessly
7575 # small; higher and the sizer budgets against more host RAM than segment
7676 # will actually get, undoing the point of the host-RAM check.
77- mem_mb : " attempt * 32000 "
77+ mem_mb : " attempt * 128000 "
7878 runtime : 120
7979 segment :
8080 # one GPU per job — this is what spreads Cellpose across GPUs.
@@ -89,7 +89,17 @@ set-resources:
8989 # The old "a tile used ~1G" note predates tile_shape: "auto", which sizes
9090 # tiles against the real GPU and makes them far bigger. If you raise
9191 # this, raise prepare's mem_mb above to match (see its comment).
92- mem_mb : " attempt * 32000"
92+ #
93+ # 128 GB base (256/384 GB on retry) is a wide safety margin, not a tight
94+ # estimate: a do_3D tile that `auto_tile_shape_cellpose`'s 20x
95+ # cellpose_memory_factor judged safe within a 24 GiB GPU budget still hit
96+ # a real 32 GB host OOM, so that heuristic underestimates do_3D's actual
97+ # host-RAM use by more than expected. rtx4090 nodes have ~1 TB RAM
98+ # (~800 GB usable) and the QOS caps at 4 TB account-wide, so this has
99+ # plenty of room -- it buys time until do_3D gets a properly measured
100+ # memory factor (e.g. from `seff` on a job that completes) instead of a
101+ # guess. ``ponytail:`` tighten this once real peak-RSS numbers exist.
102+ mem_mb : " attempt * 128000"
93103 cpus_per_task : 4
94104 runtime : 360 # 6 hours — must match the QOS, NOT 120 (=2h → killed early)
95105 merge :
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