FFX Runner (played on 01 August 2026 on 9o3o on Chrome (Linux))
https://ooooooooo.ooo/?id=2db87827-c3aa-4c49-86e5-2a650376fb88
ik the issue for it already exists but I thought I'd make a proper one for it instead
issues
- menu buttons don't fade in. still clickable though!
- idle engine sound plays but does not loop
- when collecting item like fuel or fix, particles emit, but they don't stop emitting
- the particles are quite dark looking
- cars float above the ground (though are still drivable somehow)
- lighting/shading may not be accurate to the original
- shadow is sharp and fully black instead of being a transparent texture
- sounds have no proper pitch transitioning, just going instantly from one pitch to another
- sounds do not loop properly
- when falling from a decent height and hitting the ground, cars start bouncing insanely high like they're on trampolines, it's wild
- car rotation physics (not driving mechanics) are a bit floaty/slow (e.g. when it's rotated sideways or pointing downwards/upwards and levelling back out again)
- when in the grassy area, upper edges of polygons look black (imagine the heat haze/mirage phenomenon, but instead of distorting light, it just turns it black lol)
- car-to-car collisions, though physically correct, are quite devastating in damage. I assume that on contact, there is no debounce so when touching, the game detects many touches and it all does damage
- when driving from grassy area back onto road again, you might fall through it and into the void below
- when it comes to train borders opening/closing, the animation is a seizurefest - ima assume that the animation values are not correctly parsed?
- the train borders, when visibly open, remain physically closed. the game is not progressible from there
picture of me trying anyway lol:

FFX Runner (played on 01 August 2026 on 9o3o on Chrome (Linux))
https://ooooooooo.ooo/?id=2db87827-c3aa-4c49-86e5-2a650376fb88
ik the issue for it already exists but I thought I'd make a proper one for it instead
issues
picture of me trying anyway lol:
