Cartoon Network: Trick or Treat Beat! (played on 01 August 2026 on 9o3o on Chrome (Linux))
https://ooooooooo.ooo/?id=29207f98-538a-4597-8522-3777341a9376
game very playable. like almost perfect playable
issues
- game not solid 30fps
- footsteps not audible (could they be really low volume? or so short that they get cut off?)
- when you load a level, the UI elements momentarily freak out in sizing. minor issue but can be seen
- when using the witch character and facing up/down and using your ability, you turn into a massive pixelated rectangle momentarily
- when diving into water as the lizard character, you very briefly (for a frame) see your full character despite already being in the water
- sound effect playing can be off-time/delayed
- when using the green frankenstein character and breaking a bin or rock, the "destroyed" texture is discoloured and pink momentarily (presumably an error due to it being transparent?)
- clicking on the level select buttons doesn't always work depending on where on it you click
- on the level end screen, the score text looks a bit squished, and the text above: the letters on it don't wobble in a wave like in the original (the text is missing instead)
- ERROR I ran into (when playing level 2, after walking from trick or treating the house on the left): Script error: sendSprite: sprite -5 not found
- sound: a bit lower quality than the original (this actually goes for quite a few of the games I've tested)
- data does not save (honestly, idk if the original did either so this may be a non-issue? shockwave generally does save as shockwave cookies, right?)
score text squished, missing sine wave dancing text:

Cartoon Network: Trick or Treat Beat! (played on 01 August 2026 on 9o3o on Chrome (Linux))
https://ooooooooo.ooo/?id=29207f98-538a-4597-8522-3777341a9376
game very playable. like almost perfect playable
issues
score text squished, missing sine wave dancing text:
