Skip to content

Latest commit

 

History

History
33 lines (22 loc) · 1.12 KB

File metadata and controls

33 lines (22 loc) · 1.12 KB

Experimental Unity Host Reference

Status

The Unity integration in this directory is experimental, unmaintained reference code. IAMAI does not currently validate, package, release, or provide support for it. It is not part of the Project AirSim supported-platform matrix, and compatibility with the current Project AirSim main branch or current Unity versions is not guaranteed.

The checked-in example project records Unity Editor version 2020.3.36f1.

Purpose

This code is retained because it demonstrates how the engine-independent Project AirSim simulation libraries can be hosted by a 3D engine other than Unreal Engine. It is useful as an architectural reference for evaluating or developing additional simulation hosts.

Contents

  • BlocksUnity/: Unity example project, scenes, assets, and C# host code.
  • sim_unity_wrapper/: native wrapper that exposes Project AirSim simulation functionality to the Unity host.

This directory should not be treated as a production-ready Unity package or as evidence of feature parity with the maintained Unreal Engine host.


Copyright (C) 2026 IAMAI CONSULTING CORP

MIT License