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Changelog

All notable changes to this project will be documented in this file. The format is based on Keep a Changelog.

1.0.1 - 2026-09-06

Added

  • Configurable Unreal vehicle bridge actuators that map controller outputs to Blueprint parameter indices

Changed

  • Improved Unreal vehicle physics updates driven by Chaos substeps
  • Fixed ROS 2 depth image conversion from float16 to float32
  • Improved image throughput and added the Python client step() API

1.0.0 - 2026-09-01

Added

  • Project AirSim Runtime sample application and modular scene configuration support
  • Blueprint vehicle integration, including Unreal vehicle client APIs, SimpleDrive examples, and SUV asset installation tools

Changed

  • Expanded integration and setup documentation for the runtime, modular configurations, and Blueprint vehicles
  • Updated the C++ and Python client packages to version 1.0.0

Fixed

  • C++ client requests that could wedge because of an uninitialized flag
  • Depth image packing to preserve raw FP16 meter values with the 16FC1 format
  • Skywalker X8 forest swarm viewport camera behavior

0.3.0 - 2026-08-24

Added

  • JSBSim fixed-wing simulation support, including Cessna 310 and Skywalker X8 examples
  • A standalone C++ client package and ROS 2 C++ bridge
  • GPU LiDAR 360-degree scanning support and additional LiDAR validation coverage
  • Python client step() API and CPU-usage tests

Changed

  • Improved simulator build, toolchain, and CI support for Unreal Engine 5.7

Fixed

  • Coordinate conversion precision in the Python ROS bridge
  • GPU LiDAR behavior and standalone simulator builds on Unreal Engine 5.7

0.2.0 - 2026-05-29

Added

  • Unreal Engine 5.7 support
  • Build commit hash service and client helper API
  • Engine-driven and external simulation clock modes, including schema and demo updates
  • DepthLiDAR sensor support with UE 5.7 compatibility

Changed

  • Relaxed Open3D version constraints
  • Improved UE_ROOT configuration handling

Fixed

  • Missing dependency handling and Linux dev tool installation issues
  • Depth copy behavior from Unreal
  • make_base_specs() behavior for local file specs
  • Namespace and unit-test integration issues

0.1.1 - 2025-07-30

Added

  • Core Project AirSim platform baseline

Fixed

  • __has_feature macro MSVC compatibility for Windows toolchains