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Add configurable Unreal vehicle actuator bridge #252

Add configurable Unreal vehicle actuator bridge

Add configurable Unreal vehicle actuator bridge #252

Workflow file for this run

name: Windows Build and Tests
# Controls when the action will run.
on:
workflow_dispatch:
pull_request:
branches:
- main
- main_public
paths:
- ".github/workflows/test_windows.yml"
- "CMakeLists.txt"
- "build.cmd"
- "build_windows.mk"
- "core_sim/**"
- "mavlinkcom/**"
- "physics/**"
- "rendering/**"
- "samples/**"
- "simserver/**"
- "tools/**"
- "unity/**"
- "vehicle_apis/**"
push:
branches:
- main
- main_public
paths:
- ".github/workflows/test_windows.yml"
- "CMakeLists.txt"
- "build.cmd"
- "build_windows.mk"
- "core_sim/**"
- "mavlinkcom/**"
- "physics/**"
- "rendering/**"
- "samples/**"
- "simserver/**"
- "tools/**"
- "unity/**"
- "vehicle_apis/**"
jobs:
build:
permissions:
actions: write
pages: write
contents: write
runs-on: windows-2022
timeout-minutes: 120
# Steps represent a sequence of tasks that will be executed as part of the job
steps:
- uses: actions/checkout@v4
- name: Enable Developer Command Prompt
uses: ilammy/msvc-dev-cmd@v1
- name: Build SimLibs
shell: cmd
run: build simlibs_debug
- name: Run SimLibs Debug Tests
shell: cmd
run: build test_simlibs_debug