I'm currently working to speed up a project using the stable-baselines DDPG algorithm. My environment can be easily converted into VecEnv. But I figured out that your DDPG doesn't support the VecEnv.
I'm wondering why you didn't implement it? Lack of time, hard to deal with?
Thank you in advance.
I'm currently working to speed up a project using the stable-baselines DDPG algorithm. My environment can be easily converted into VecEnv. But I figured out that your DDPG doesn't support the VecEnv.
I'm wondering why you didn't implement it? Lack of time, hard to deal with?
Thank you in advance.