* [ ] Serialization of tilemaps * [ ] Noise algorithms + world generation * [ ] #19 * [ ] More math functions * [ ] Physics * [ ] *(Partially done)* Geometry system (for e.g. collisions) * [x] Basics (gravity etc.) * [ ] Collisions * [X] Animations with properties of user-defined type (e.g EGE::Vec2d) * [ ] Pathfinding * [x] Splash screens * [ ] Format detection for Converters * [X] SceneObject access control for server * [x] Sound * [ ] Localization * [ ] Documentation :)