Hello.
Today it was pleasure for me to find your old papers of abandoned ideas of static analysis of move playsibilty.
I have a chess engine that trying to implement this ideas not from historical perspective but for competitive chess level.
https://github.com/AleksPeshkov/petrel
As you have already implemented many features and have played with them, you may have something to suggest me to try in a modern and stable program code. Will be happy if share some of your computer chess knowledge with me.
Aleks.
Hello.
Today it was pleasure for me to find your old papers of abandoned ideas of static analysis of move playsibilty.
I have a chess engine that trying to implement this ideas not from historical perspective but for competitive chess level.
https://github.com/AleksPeshkov/petrel
As you have already implemented many features and have played with them, you may have something to suggest me to try in a modern and stable program code. Will be happy if share some of your computer chess knowledge with me.
Aleks.