Skip to content

fix: Launch V2 Unity projects without hanging #448

fix: Launch V2 Unity projects without hanging

fix: Launch V2 Unity projects without hanging #448

Triggered via pull request July 17, 2026 23:50
Status Success
Total duration 2m 48s
Artifacts 1

code-complexity.yml

on: pull_request
Complexity Report
2m 44s
Complexity Report
Fit to window
Zoom out
Zoom in

Annotations

8 errors
Complexity Report
calculated cyclomatic complexity for function runReleasePleasePRChecksWithDeps is 16, max is 15 (cyclop)
Complexity Report
calculated cyclomatic complexity for function validateCodeQLSARIFQuality is 16, max is 15 (cyclop)
Complexity Report
calculated cyclomatic complexity for function TestRunWaitForPausePointEmbedsMatchingLogsOnHit is 17, max is 15 (cyclop)
Complexity Report
calculated cyclomatic complexity for function TestPosixUninstallScriptRemovesShellPathBlocks is 16, max is 15 (cyclop)
Complexity Report
calculated cyclomatic complexity for function runDispatcherWithDeps is 17, max is 15 (cyclop)
Complexity Report
calculated cyclomatic complexity for function applyLaunchOption is 17, max is 15 (cyclop)
Complexity Report
calculated cyclomatic complexity for function detectV2DispatcherProject is 17, max is 15 (cyclop)
Complexity Report
calculated cyclomatic complexity for function VerifySubjects is 18, max is 15 (cyclop)

Artifacts

Produced during runtime
Name Size Digest
code-complexity-results
5.36 KB
sha256:9605e73cc4d63e0bafabcb5b38bf21a3444cf9ae1332233d276437fa1d8d395c