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26 lines (20 loc) · 721 Bytes
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Copy pathbutton.py
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26 lines (20 loc) · 721 Bytes
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import pygame
class Button():
def __init__(self,x,y,image,scale):
width=image.get_width()
height=image.get_height()
self.image=pygame.transform.scale(image,(250,100))
self.rect=self.image.get_rect()
self.rect.topleft=(x,y)
self.clicked=False
def draw(self,surface):
action =False
pos=pygame.mouse.get_pos()
if self.rect.collidepoint(pos):
if pygame.mouse.get_pressed()[0]==1 and self.clicked==False:
self.clicked=True
action=True
if pygame.mouse.get_pressed()[0]==0:
self.clicked=False
surface.blit(self.image,(self.rect.x,self.rect.y))
return action