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Copy pathadjacencyListGraph.py
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executable file
·393 lines (290 loc) · 11.5 KB
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#!/usr/bin/env python
# -*- coding: utf-8 -*-
# Quick and dirty implementation of a graph class,
# for interfacing with graph algorithms. My own work.
from prettytable import PrettyTable
import random
from copy import deepcopy
class adjListGraph(object):
"""
Adjacency list-based graph with methods for construction, destruction
and inspection of vertices and edges.
"""
def __init__(self, directed=False, n=0, m=0):
''' Construct adjListGraph object with n vertices and m edges. If m is
nonzero, edges are assigned randomly. Use addEdge after creation to
build a specific graph.
'''
self.__vertices__ = []
self.__edges__ = []
self.__directed__ = directed
if n != 0:
self.randomPopulate(n, m)
def __str__(self):
allVerts = self.getVertices()
table = PrettyTable(['Vertex', 'has edges which link to'])
for thisVert in allVerts:
directVerts = thisVert.getDirectVertices()[0]
table.add_row([thisVert.getValue(),
" ".join([str(vert.getValue())
for vert in directVerts])])
return str(table)
def reorderVertices(self, new_indices):
''' Returns copy of self with vertices reordered and internal values
updated according to new_indices where:
new_indices[old_index] = new_value
'''
h = adjListGraph(directed=self.getDirected())
old_vertices = self.getVertices()
N = len(old_vertices)
new_vertices = [h.addVertex(i + 1) for i in range(N)]
for edge in self.getEdges():
old_verts = edge.getVertices()
new_vert_idx = [new_indices[old_vert.getValue() - 1] - 1
for old_vert in old_verts]
h.addEdge(new_vertices[new_vert_idx[0]],
new_vertices[new_vert_idx[1]])
return h
def reverseDirectedGraph(self):
''' Returns copy of self with edges reversed. Works but acheives
nothing if graph is undirected.
'''
h = adjListGraph(directed=self.getDirected())
replacement = {}
for vert in self.getVertices():
value = vert.getValue()
new_vert = h.addVertex(value)
replacement[value] = new_vert
for edge in self.getEdges():
old_vertices = edge.getVertices()
new_vert1 = replacement[old_vertices[0].getValue()]
new_vert2 = replacement[old_vertices[1].getValue()]
h.addEdge(new_vert2, new_vert1)
return h
def getDirected(self):
''' Turns directed on by default, turns off if passed directed=False
'''
return self.__directed__
def setDirected(self, directed=True):
''' Turns directed on by default, turns off if passed directed=False
'''
self.__directed__ = directed
def addVertex(self, value):
new_vertex = Vertex(self, value)
self.__vertices__.append(new_vertex)
return new_vertex
def addEdge(self, u, v, length=1.0):
if u == v:
print "WARNING not adding loop edge between same u and v."
print "u.getValue() =", u.getValue()
return None
else:
new_edge = Edge(self, u, v, length)
self.__edges__.append(new_edge)
u.addEdge(new_edge)
v.addEdge(new_edge)
return new_edge
def rmVertex(self, v):
# Requires removal of all edges associated with v
vEdges = v.getEdges()
for edge in vEdges:
self.rmEdge(edge)
self.__vertices__.remove(v)
def rmEdge(self, e):
# Remove from both of its vertices and from the graph's list of edges
self.__edges__.remove(e)
eVertices = e.getVertices()
eVertices[0].rmEdge(e)
eVertices[1].rmEdge(e)
def mergeEdge(self, e):
# Merge v into u: u takes on v's edges and v is removed from graph.
(u, v) = e.getVertices()
self.mergeVertices(u, v)
def mergeVertices(self, u, v):
# Merge v into u: u takes on v's edges and v is removed from graph.
vEdges = v.getEdges()
for edge in vEdges:
vEdgeVerts = edge.getVertices()
if vEdgeVerts[0] != u and vEdgeVerts[1] != u:
# Then this edge needs to be replicated in u
if vEdgeVerts[0] == v:
self.addEdge(u, vEdgeVerts[1])
else:
self.addEdge(vEdgeVerts[0], u)
self.rmVertex(v)
def getVertices(self):
return tuple(self.__vertices__)
def getEdges(self):
return tuple(self.__edges__)
def randomPopulate(self, n=10, m=20):
"Populate the graph with n nodes and m random connections."
current_vertices = self.getVertices()
current_n = len(current_vertices)
if n + current_n == 1 and m < 0:
print "ERROR: since self-links are not possible, cannot populate "\
"graph of one vertex with edges."
exit()
if (current_n != 0):
print "WARNING: graph is not empty. Edges will not be uniformly "\
"distributed and multiple instances of the same vertex "\
"value can occur if vertices have been deleted."
for i in range(current_n, current_n + n):
self.addVertex(i)
current_vertices = self.getVertices()
for j in range(m):
u = random.choice(current_vertices)
v = random.choice(current_vertices)
while u == v:
v = random.choice(current_vertices)
self.addEdge(u, v)
class Vertex(object):
""" Vertex/node object for adjListGraph class."""
def __init__(self, graph, value):
self.__edges__ = []
self.__parent__ = graph
self.__value__ = value
def addEdge(self, edge):
try:
self.__edges__.index(edge)
print "Edge", edge, "already exists on vertex", self
exit()
except ValueError:
self.__edges__.append(edge)
def rmEdge(self, edge):
try:
self.__edges__.remove(edge)
except ValueError:
print "rmEdge called on vertex", self,
print "but edge argument", edge,
print "does not exist."
raise
def getEdges(self):
return tuple(self.__edges__)
def getParent(self):
return self.__parent__
def getValue(self):
return self.__value__
def setValue(self, value):
self.__value__ = value
def getDirectVertices(self, reverse=False):
''' Vertices this vertex is connected to directly, via a single edge.
If parent graph is directed, only finds connected verices connected
by a tail from self to a head at the foreign vertex.
'''
edges = self.getEdges()
dvertices = []
lengths = []
for edge in edges:
vert_pair = edge.getVertices()
if vert_pair[0] != self:
# On directed graph, this means foreign vertex is at the tail
# of the edge and can't be reached from here.
if not self.__parent__.__directed__ or reverse:
dvertices.append(vert_pair[0])
lengths.append(edge.getLength())
else:
if not reverse:
dvertices.append(vert_pair[1])
lengths.append(edge.getLength())
return tuple(dvertices), tuple(lengths)
class Edge(object):
""" Edge object for adjListGraph class."""
def __init__(self, graph, u, v, length=1.0):
''' u will be considered tail, and v the head, if graph is directed.
'''
self.__vertices__ = (u, v)
self.__parent__ = graph
self.__length__ = length
def getVertices(self):
return tuple(self.__vertices__)
def getParent(self):
return self.__parent__
def getLength(self):
return self.__length__
def fromFileType2(filename, directed=True):
""" Makes a directed adjacencyListGraph object from a text file containing
an adjacency list. Each row should represent an edge, with the first
column representing tails and the second, heads.
e.g.
1 2
1 3
2 7
...
"""
with open(filename, 'r') as graph_file:
g = adjListGraph(directed=directed)
# Get largest node value
max_node = 0
for line in graph_file:
node_idxs = [int(index) - 1 for index in line.split()]
max_node = max(node_idxs + [max_node])
print "Creating", max_node + 1, "nodes."
# Create nodes
for node_idx in range(max_node + 1):
g.addVertex(node_idx + 1)
verts = g.getVertices()
print "Creating edges."
with open(filename, 'r') as graph_file:
# Create edges
for line in graph_file:
node_idxs = [int(index) - 1 for index in line.split()]
tail = verts[node_idxs[0]]
head = verts[node_idxs[1]]
g.addEdge(tail, head)
return g
def fromFileType1(filename):
""" Makes an adjacencyListGraph object from a text file containing an
adjaceny list. File should be organised as:
1 [space-separated list of connections to 1]
2 [space-separated list of connections to 2]
3 [space-separated list of connections to 3]
4 ...
e.g.
1 2 3 4 7
2 1 3 4
3 1 2 4
4 1 2 3 5
5 ...
"""
with open(filename, 'r') as graph_file:
g = adjListGraph()
for line in graph_file:
values = line.split()
new_vertex_val = int(values[0])
adj_vertices_vals = [int(value) for value in values[1:]]
new_vertex = g.addVertex(new_vertex_val)
for adj_vertex_val in adj_vertices_vals:
# Only add vertices with lower value, i.e. already exist.
if adj_vertex_val <= new_vertex_val:
# Assume index of vertex on getVertices() tuple is
# adj_vertex_val-1. Safer approach would be to use two-way
# dict to map between values and vertices.
adj_vertex = g.getVertices()[adj_vertex_val - 1]
g.addEdge(new_vertex, adj_vertex)
return g
def fromFileType3(filename):
''' Make adjListGraph object from text file of a graph with edges
having a length.
Format:
1 [node connected to 1],[length of edge] [node connected to 1],[length]
2 ...
3 ...
...
'''
with open(filename, 'r') as graph_file:
g = adjListGraph()
for line in graph_file:
entries = line.split()
new_vertex_val = int(entries[0])
connections = [[int(value) for value in entry.split(',')]
for entry in entries[1:]]
new_vertex = g.addVertex(new_vertex_val)
for adj_vertex_val, edge_length in connections:
# Only add vertices with lower value, i.e. already exist.
if adj_vertex_val <= new_vertex_val:
# Assume index of vertex on getVertices() tuple is
# adj_vertex_val-1. Safer approach would be to use two-way
# dict to map between values and vertices.
adj_vertex = g.getVertices()[adj_vertex_val - 1]
g.addEdge(new_vertex, adj_vertex, length=edge_length)
return g