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Lost connection between server and client Client knows about it Client doesn't know

Server is down Client connects w/cache Client connects w/o cache

Client is down

Reconnect

Concurrent modification Same backlog Same workitem Different backlogs

Wrong decryption key

Someone sends a message before the replay is completed

Replay contains many strategies One message Multiple messages

Cache is deleted

Redo log is deleted

Relogin with another account

With redo log the UI is not locked when the client goes offline

Send strategies "in the past", then reconnect -- do they appear correctly?