* fixed supply chain crash #997
build-webgl.yml
on: push
build
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build
13m 16s
remove-preview
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delete
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publish
Annotations
3 errors, 11 warnings, and 4 notices
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build / build
[SystemComponent] SystemComponent type 'SpaceFab.Design.ResultSystem' has 1 stateful fields, in violation of ECS best practices. Use alternate means to drive behavior, or add a [NotStateful] attribute to the fields that are not stateful.
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build / build
[SystemComponent] SystemComponent type 'SpaceFab.Research.SamplePanelVisualSystem' has 2 stateful fields, in violation of ECS best practices. Use alternate means to drive behavior, or add a [NotStateful] attribute to the fields that are not stateful.
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build / build
[SystemComponent] SystemComponent type 'SpaceFab.Fabrication.Microgames.ResistMicrogameSystem' has 1 stateful fields, in violation of ECS best practices. Use alternate means to drive behavior, or add a [NotStateful] attribute to the fields that are not stateful.
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build / build
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: game-ci/unity-builder@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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build / build
Assets/FieldDay/UI/Animation/LoadingIcon.cs(24,39): warning CS0414: The field 'LoadingIcon.m_Progress' is assigned but its value is never used
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build / build
Assets/FieldDay/Debugging/DebugConsole.cs(73,43): warning CS0414: The field 'DebugConsole.m_QuickMenu' is assigned but its value is never used
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build / build
Assets/FieldDayModules/FieldDayScripting/Actors/ScriptActor.cs(22,38): warning CS0414: The field 'ScriptActor.m_Pooled' is assigned but its value is never used
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build / build
Assets/FieldDay/Assets/AssetPack.cs(28,50): warning CS0414: The field 'AssetPack.m_IncludeMode' is assigned but its value is never used
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build / build
Assets/FieldDay/Debugging/DebugConsole.cs(74,46): warning CS0414: The field 'DebugConsole.m_QuickMenuInput' is assigned but its value is never used
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build / build
Assets/FieldDay/Localization/Components/LocText.cs(32,49): warning CS0414: The field 'LocText.m_UpdatePriority' is assigned but its value is never used
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build / build
Assets/FieldDay/UI/Animation/LoadingIcon.cs(24,39): warning CS0414: The field 'LoadingIcon.m_Progress' is assigned but its value is never used
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build / build
Assets/FieldDay/Debugging/DebugConsole.cs(73,43): warning CS0414: The field 'DebugConsole.m_QuickMenu' is assigned but its value is never used
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build / build
Assets/FieldDay/Debugging/DebugConsole.cs(166,25): warning CS0162: Unreachable code detected
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build / build
Assets/FieldDay/Process/ProcessState.cs(360,31): warning CS0168: The variable '_' is declared but never used
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build / build
"The ubuntu-latest label will migrate to Ubuntu 26 beginning October 19, 2026. For more information, see https://github.com/actions/runner-images/issues/14748"
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🎮 Preview published
https://cdn.vaultlearninggames-staging.org/fieldday/spacefab/develop/
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preview / publish
"The ubuntu-latest label will migrate to Ubuntu 26 beginning October 19, 2026. For more information, see https://github.com/actions/runner-images/issues/14748"
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doit
"The ubuntu-latest label will migrate to Ubuntu 26 beginning October 19, 2026. For more information, see https://github.com/actions/runner-images/issues/14748"
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Artifacts
Produced during runtime
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webgl-234f946fa985f590766b4548a8d8bbd7b292c991
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127 MB |
sha256:f65601985f8c038018673447a72f7e3116bebced1ba345ea767f2b5b7dfed343
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