* updated to latest core #295
build-webgl.yml
on: push
Build Unity Project
7m 57s
Annotations
3 errors and 11 warnings
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Build Unity Project
Build failed with exit code 101
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Build Unity Project
Error building Player because scripts had compiler errors
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Build Unity Project
Assets/FieldDay/PackageMod/TextMesh Pro/Scripts/Runtime/TMP_Text.cs(6,13): error CS0234: The type or namespace name 'Plastic' does not exist in the namespace 'Unity' (are you missing an assembly reference?)
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Build Unity Project
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v3, actions/checkout@v4, game-ci/unity-builder@v4, pietrobolcato/action-read-yaml@1.1.0. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Unity Project
Assets/FieldDay/Plugins/UWTStream/UWTStreamPlayer.Unity.cs(33,42): warning CS0414: The field 'UWTStreamPlayer.m_QueuedTimeMode' is assigned but its value is never used
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Build Unity Project
Assets/FieldDay/Plugins/UWTStream/UWTStreamPlayer.Unity.cs(32,37): warning CS0414: The field 'UWTStreamPlayer.m_QueuedTimeHiRes' is assigned but its value is never used
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Build Unity Project
Assets/FieldDay/Plugins/UWTStream/UWTStreamPlayer.Unity.cs(354,17): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.'
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Build Unity Project
Assets/FieldDay/Plugins/UWTStream/UWTStreamPlayer.Unity.cs(348,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'
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Build Unity Project
Assets/FieldDay/Plugins/UWTStream/UWTStreamPlayer.Unity.cs(328,17): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.'
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Build Unity Project
Assets/FieldDay/Plugins/UWTStream/UWTStreamPlayer.Unity.cs(322,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'
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Build Unity Project
[BuildConfigurations] Using hard-coded fallback configurations for branch 'proto/research-hypothesis'
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Build Unity Project
[BuildConfigurations] No configs found!
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Build Unity Project
[BuildConfigurations] No configs located. Retrying...
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Build Unity Project
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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