diff --git a/Generals/Code/GameEngineDevice/Source/SDL3Device/GameClient/SDL3Mouse.cpp b/Generals/Code/GameEngineDevice/Source/SDL3Device/GameClient/SDL3Mouse.cpp index f4b8437569d..008352d8646 100644 --- a/Generals/Code/GameEngineDevice/Source/SDL3Device/GameClient/SDL3Mouse.cpp +++ b/Generals/Code/GameEngineDevice/Source/SDL3Device/GameClient/SDL3Mouse.cpp @@ -27,6 +27,8 @@ #ifndef _WIN32 +#include "Common/GameCommon.h" // Adicionado para corrigir ODR violation (traz DUMP_PERF_STATS) + // GeneralsX @bugfix BenderAI 13/02/2026 Fix include path (fighter19 pattern) #include "SDL3Device/GameClient/SDL3Mouse.h" #include diff --git a/GeneralsMD/Code/GameEngineDevice/Source/SDL3Device/GameClient/SDL3Mouse.cpp b/GeneralsMD/Code/GameEngineDevice/Source/SDL3Device/GameClient/SDL3Mouse.cpp index 0965c3860b2..c029b517cbd 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/SDL3Device/GameClient/SDL3Mouse.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/SDL3Device/GameClient/SDL3Mouse.cpp @@ -27,6 +27,8 @@ #ifndef _WIN32 +#include "Common/GameCommon.h" // Adicionado para corrigir ODR violation (traz DUMP_PERF_STATS) + // GeneralsX @bugfix BenderAI 13/02/2026 Fix include path (fighter19 pattern) #include "SDL3Device/GameClient/SDL3Mouse.h" #include