diff --git a/404.html b/404.html
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+++ b/404.html
@@ -164,7 +164,7 @@
404
-
Copyright © 2020 - 2021, Faux Rogue
+
Copyright © 2020 - 2023, Faux Rogue
Built with MkDocs using a theme provided by Read the Docs.
diff --git a/about/copyright/index.html b/about/copyright/index.html
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--- a/about/copyright/index.html
+++ b/about/copyright/index.html
@@ -161,7 +161,7 @@
-
Copyright © 2020 - 2021, Faux Rogue
+
Copyright © 2020 - 2023, Faux Rogue
Built with MkDocs using a theme provided by Read the Docs.
diff --git a/common/installation/index.html b/common/installation/index.html
index 2bfb286..bfd1d5b 100644
--- a/common/installation/index.html
+++ b/common/installation/index.html
@@ -221,7 +221,7 @@
-
Copyright © 2020 - 2021, Faux Rogue
+ Copyright © 2020 - 2023, Faux Rogue
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diff --git a/common/performance/index.html b/common/performance/index.html
index 6262b0c..a1a7197 100644
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@@ -221,7 +221,7 @@ Optimal
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Copyright © 2020 - 2021, Faux Rogue
+
Copyright © 2020 - 2023, Faux Rogue
Built with MkDocs using a theme provided by Read the Docs.
diff --git a/common/release_notes/index.html b/common/release_notes/index.html
index 79b3a9a..8f56ae1 100644
--- a/common/release_notes/index.html
+++ b/common/release_notes/index.html
@@ -337,7 +337,7 @@ Version 1.0.0
-
Copyright © 2020 - 2021, Faux Rogue
+
Copyright © 2020 - 2023, Faux Rogue
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+++ b/common/support/index.html
@@ -215,7 +215,7 @@ Instagram/Twitter
-
Copyright © 2020 - 2021, Faux Rogue
+
Copyright © 2020 - 2023, Faux Rogue
Built with MkDocs using a theme provided by Read the Docs.
diff --git a/index.html b/index.html
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@@ -188,7 +188,7 @@ MiscellaneousMkDocs using a theme provided by Read the Docs.
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diff --git a/operator/image/index.html b/operator/image/index.html
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@@ -180,7 +180,7 @@ Open
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Copyright © 2020 - 2021, Faux Rogue
+ Copyright © 2020 - 2023, Faux Rogue
Built with MkDocs using a theme provided by Read the Docs.
diff --git a/operator/layer/index.html b/operator/layer/index.html
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diff --git a/operator/library/index.html b/operator/library/index.html
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diff --git a/operator/material/index.html b/operator/material/index.html
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diff --git a/operator/modal/index.html b/operator/modal/index.html
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diff --git a/operator/node/index.html b/operator/node/index.html
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@@ -188,7 +188,7 @@
Copyright © 2020 - 2021, Faux Rogue
+ Copyright © 2020 - 2023, Faux Rogue
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diff --git a/panels/settings_bake/index.html b/panels/settings_bake/index.html
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diff --git a/panels/settings_material/index.html b/panels/settings_material/index.html
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diff --git a/search.html b/search.html
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+
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diff --git a/search/search_index.json b/search/search_index.json
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-{"config":{"indexing":"full","lang":["en"],"min_search_length":3,"prebuild_index":false,"separator":"[\\s\\-]+"},"docs":[{"location":"","text":"Getting Started # Welcome to the Ravage Documentation. The documentation is extensive and should cover any topics that you believe were not clearly expressed in the Ravage 2 - Getting Started course. Operators # If you would like to know more about what a specific operator does in Blender, right click on it and it should take you to the relevant section within the documentation. Miscellaneous # Otherwise, feel free to jump to whatever section peaks your interest the most.","title":"Getting Started"},{"location":"#getting-started","text":"Welcome to the Ravage Documentation. The documentation is extensive and should cover any topics that you believe were not clearly expressed in the Ravage 2 - Getting Started course.","title":"Getting Started"},{"location":"#operators","text":"If you would like to know more about what a specific operator does in Blender, right click on it and it should take you to the relevant section within the documentation.","title":"Operators"},{"location":"#miscellaneous","text":"Otherwise, feel free to jump to whatever section peaks your interest the most.","title":"Miscellaneous"},{"location":"about/copyright/","text":"Copyright \u00a9 2020 - 2021 , Faux Rogue Built with MkDocs using a theme provided by Read the Docs Faux Rogue: https://thefauxrogue.com MkDocs: https://mkdocs.org Read the Docs: https://readthedocs.org","title":"Copyright"},{"location":"common/installation/","text":"Installation # 1. Stable version of Blender # Ensure that you're using a stable version of Blender that you have gotten from a trusted source. Blender Steam 2. Latest version of Ravage # Ensure that you have donwloaded that latest version of Ravage. This will ensure that you have the latest features and a more stable version of the addon. 3D Ninjas Gumroad BlenderMarket 3. Install the addon # Ensure that you have uninstalled any previous version of Ravage and restarted Blender. Open the Add-ons tab in Blender's preferences Click on the Install button at the top right of the preferences panel Locate the .zip file Click on Install Addon Activate the addon If the installation fails, reopen Blender and follow the steps above again. #","title":"Installation"},{"location":"common/installation/#installation","text":"","title":"Installation"},{"location":"common/installation/#1-stable-version-of-blender","text":"Ensure that you're using a stable version of Blender that you have gotten from a trusted source. Blender Steam","title":"1. Stable version of Blender"},{"location":"common/installation/#2-latest-version-of-ravage","text":"Ensure that you have donwloaded that latest version of Ravage. This will ensure that you have the latest features and a more stable version of the addon. 3D Ninjas Gumroad BlenderMarket","title":"2. Latest version of Ravage"},{"location":"common/installation/#3-install-the-addon","text":"Ensure that you have uninstalled any previous version of Ravage and restarted Blender. Open the Add-ons tab in Blender's preferences Click on the Install button at the top right of the preferences panel Locate the .zip file Click on Install Addon Activate the addon","title":"3. Install the addon"},{"location":"common/installation/#if-the-installation-fails-reopen-blender-and-follow-the-steps-above-again","text":"","title":"If the installation fails, reopen Blender and follow the steps above again."},{"location":"common/performance/","text":"Performance # Ravage has been created to work with any type of setup. Whether you're working with a low-, mid-, or high-end machine, chances are you will be able to run it. Requirements # There are no special requirements for Ravage, if you can run Blender on your machine, you should be able to alright. However, it is important to note that users with more powerful machines will have a more pleasurable texturing experience. Below is a summary of Blender's hardware requirements. You can find a detailed version of Blender's requirements here: https://www.blender.org/download/requirements Minimum 64-bit dual core 2Ghz CPU with SSE2 support 4 GB RAM 1280\u00d7768 display Mouse, trackpad or pen+tablet Graphics card with 1 GB RAM, OpenGL 3.3 Less than 10 years old Recommended 64-bit quad core CPU 16 GB RAM Full HD display Three button mouse or pen+tablet Graphics card with 4 GB RAM Optimal 64-bit eight core CPU 32 GB RAM Full HD displays Three button mouse and pen+tablet Graphics card with +12 GB RAM","title":"Performance"},{"location":"common/performance/#performance","text":"Ravage has been created to work with any type of setup. Whether you're working with a low-, mid-, or high-end machine, chances are you will be able to run it.","title":"Performance"},{"location":"common/performance/#requirements","text":"There are no special requirements for Ravage, if you can run Blender on your machine, you should be able to alright. However, it is important to note that users with more powerful machines will have a more pleasurable texturing experience. Below is a summary of Blender's hardware requirements. You can find a detailed version of Blender's requirements here: https://www.blender.org/download/requirements","title":"Requirements"},{"location":"common/release_notes/","text":"Release Notes # Ravage 2 Version 2.0.0 [Fixed] Complete refactor of the entire tool. Ravage 1 Version 1.0.3.3 [Fixed] The addon no longer breaks once the baking mode is turned on. [Fixed] Importing image textures no longer fails on occasion. [Fixed] Saving the images within the `.blend` file no longer breaks on occasion. [Fixed] Toggling the blend mode no longer breaks when in the wrong mode. Version 1.0.3.2 [Fixed] The brush panel would break in Blender 2.92+. [Fixed] Exception is no longer thrown when there is no object selected. [Improved] Small interface improvements. Version 1.0.3.1 [Fixed] Blender 2.92+ no longer breaks the addon\"s panel. Version 1.0.3.0 [Fixed] Having to remove certain libraries twice. [Added] Panel to change keymaps within the addon\"s preferences. [Added] Setting to set location to draw brush settings onthe addon panel. [Added] Texture panel now shows up in the main panel for texture paint mode. [Added] Ability to highlight the active image within the addon\"s panel. [Improved] The active image operator toggles between modes. [Improved] Material/Texture libraries show the first 5 letters instead of indices. [Improved] Small interface improvements. Version 1.0.2 [Added] Integration with Asset Ninja previews. [Improved] Material previews split into groups of 25 for better performance. [Improved] Small interface improvements. Version 1.0.1 [Fixed] Opening a project with unavailable material/texture no longer broken. [Fixed] Opening the node and image editors no longer broken. [Fixed] Texture libraries load without need to configure material libraries. [Improved] Small interface improvements. Version 1.0.0 [Added] Initial release.","title":"Release Notes"},{"location":"common/release_notes/#release-notes","text":"","title":"Release Notes"},{"location":"common/support/","text":"Support # Report Bug For bug reports, use the contact form on the Ravage website . Note that you will need to provide proof of purchase when reporting. Community There is a Discord community always willing to help, apart from that tips and tricks on not only Ravage but texturing in general are commonly shared. Instagram/Twitter Feel free to share any work you've done and tag us on Instagram/Twitter. Instagram Twitter","title":"Support/Community"},{"location":"common/support/#support","text":"","title":"Support"},{"location":"operator/bake/","text":"Bake Operators # Export # The Export bake operator is used to output the data from the different layers on the different channels. High Poly # The High Poly bake operator is used to bake normal map details from a high polygonal object to a low polygonal object. This is especially useful for users working in the game industry. ID Map # The ID Map bake operator is used to create masks from the different vertex groups or material slots. Support Map # The Support Map bake operator is used to create maps from the provided geometry that will then be used for the baking process. For some generator masks such as the edge wear generator, you will need to bake support maps to use it.","title":"Bake"},{"location":"operator/bake/#bake-operators","text":"","title":"Bake Operators"},{"location":"operator/bake/#export","text":"The Export bake operator is used to output the data from the different layers on the different channels.","title":"Export"},{"location":"operator/bake/#high-poly","text":"The High Poly bake operator is used to bake normal map details from a high polygonal object to a low polygonal object. This is especially useful for users working in the game industry.","title":"High Poly"},{"location":"operator/bake/#id-map","text":"The ID Map bake operator is used to create masks from the different vertex groups or material slots.","title":"ID Map"},{"location":"operator/bake/#support-map","text":"The Support Map bake operator is used to create maps from the provided geometry that will then be used for the baking process. For some generator masks such as the edge wear generator, you will need to bake support maps to use it.","title":"Support Map"},{"location":"operator/brush/","text":"Brush Operators # Decal Setup # The Decal Setup brush operator is used to set up the texture or alpha on the active brush to a mode that is easy to use for stamping textural details. Normal Falloff # The Normal Falloff brush operator Reset Color # The Reset Color brush operator... Texture Dimensions # The Texture Dimensions brush operator... Texture Remove # The Texture Remove brush operator... Toggle Blend Mode # The Toggle Blend Mode brush operator... Toggle Stencil # The Toggle Stencil brush operator...","title":"Brush"},{"location":"operator/brush/#brush-operators","text":"","title":"Brush Operators"},{"location":"operator/brush/#decal-setup","text":"The Decal Setup brush operator is used to set up the texture or alpha on the active brush to a mode that is easy to use for stamping textural details.","title":"Decal Setup"},{"location":"operator/brush/#normal-falloff","text":"The Normal Falloff brush operator","title":"Normal Falloff"},{"location":"operator/brush/#reset-color","text":"The Reset Color brush operator...","title":"Reset Color"},{"location":"operator/brush/#texture-dimensions","text":"The Texture Dimensions brush operator...","title":"Texture Dimensions"},{"location":"operator/brush/#texture-remove","text":"The Texture Remove brush operator...","title":"Texture Remove"},{"location":"operator/brush/#toggle-blend-mode","text":"The Toggle Blend Mode brush operator...","title":"Toggle Blend Mode"},{"location":"operator/brush/#toggle-stencil","text":"The Toggle Stencil brush operator...","title":"Toggle Stencil"},{"location":"operator/channel/","text":"Channel Operators # Add # The Add channel operator... Alpha # The Alpha channel operator... Delete # The Delete channel operator... Mute # The Mute channel operator... Opacity # The Opacity channel operator...","title":"Channel"},{"location":"operator/channel/#channel-operators","text":"","title":"Channel Operators"},{"location":"operator/channel/#add","text":"The Add channel operator...","title":"Add"},{"location":"operator/channel/#alpha","text":"The Alpha channel operator...","title":"Alpha"},{"location":"operator/channel/#delete","text":"The Delete channel operator...","title":"Delete"},{"location":"operator/channel/#mute","text":"The Mute channel operator...","title":"Mute"},{"location":"operator/channel/#opacity","text":"The Opacity channel operator...","title":"Opacity"},{"location":"operator/common/","text":"Common Operators # Activate Painting # The Activate Painting operator... Active Image # The Active Image operator... Blank # The Blank operator... Coordinates # The Coordinates operator... Identifiers Reset # The Identifiers Reset operator... Import Init # The Import Init operator... Open Editor # The Open Editor operator... Reset Workspace # The Reset Workspace operator... Save Modified # The Save Modified operator... Vertex Group Masks # The Vertex Group Masks operator...","title":"Common"},{"location":"operator/common/#common-operators","text":"","title":"Common Operators"},{"location":"operator/common/#activate-painting","text":"The Activate Painting operator...","title":"Activate Painting"},{"location":"operator/common/#active-image","text":"The Active Image operator...","title":"Active Image"},{"location":"operator/common/#blank","text":"The Blank operator...","title":"Blank"},{"location":"operator/common/#coordinates","text":"The Coordinates operator...","title":"Coordinates"},{"location":"operator/common/#identifiers-reset","text":"The Identifiers Reset operator...","title":"Identifiers Reset"},{"location":"operator/common/#import-init","text":"The Import Init operator...","title":"Import Init"},{"location":"operator/common/#open-editor","text":"The Open Editor operator...","title":"Open Editor"},{"location":"operator/common/#reset-workspace","text":"The Reset Workspace operator...","title":"Reset Workspace"},{"location":"operator/common/#save-modified","text":"The Save Modified operator...","title":"Save Modified"},{"location":"operator/common/#vertex-group-masks","text":"The Vertex Group Masks operator...","title":"Vertex Group Masks"},{"location":"operator/fltr/","text":"Filter Operators # Add # The Add filter operator... Change # The Change filter operator... Delete # The Delete filter operator... Delete All # The Delete All filter operator... Mask Add # The Mask Add filter operator... Mask Change # The Mask Change filter operator... Mask Move # The Mask Move filter operator... Mixrgb Alpha # The Mixrgb Alpha filter operator... Mixrgb Image # The Mixrgb Image filter operator... Move # The Move filter operator...","title":"Filter"},{"location":"operator/fltr/#filter-operators","text":"","title":"Filter Operators"},{"location":"operator/fltr/#add","text":"The Add filter operator...","title":"Add"},{"location":"operator/fltr/#change","text":"The Change filter operator...","title":"Change"},{"location":"operator/fltr/#delete","text":"The Delete filter operator...","title":"Delete"},{"location":"operator/fltr/#delete-all","text":"The Delete All filter operator...","title":"Delete All"},{"location":"operator/fltr/#mask-add","text":"The Mask Add filter operator...","title":"Mask Add"},{"location":"operator/fltr/#mask-change","text":"The Mask Change filter operator...","title":"Mask Change"},{"location":"operator/fltr/#mask-move","text":"The Mask Move filter operator...","title":"Mask Move"},{"location":"operator/fltr/#mixrgb-alpha","text":"The Mixrgb Alpha filter operator...","title":"Mixrgb Alpha"},{"location":"operator/fltr/#mixrgb-image","text":"The Mixrgb Image filter operator...","title":"Mixrgb Image"},{"location":"operator/fltr/#move","text":"The Move filter operator...","title":"Move"},{"location":"operator/image/","text":"Image Operators # New # The New image operator... Open # The Open image operator...","title":"Image"},{"location":"operator/image/#image-operators","text":"","title":"Image Operators"},{"location":"operator/image/#new","text":"The New image operator...","title":"New"},{"location":"operator/image/#open","text":"The Open image operator...","title":"Open"},{"location":"operator/layer/","text":"Layer Operators # Add # The Add layer operator... Delete # The Delete layer operator... Delete Folder # The Delete Folder layer operator... Duplicate # The Duplicate layer operator... Move # The Move layer operator... Select # The Select layer operator...","title":"Layer"},{"location":"operator/layer/#layer-operators","text":"","title":"Layer Operators"},{"location":"operator/layer/#add","text":"The Add layer operator...","title":"Add"},{"location":"operator/layer/#delete","text":"The Delete layer operator...","title":"Delete"},{"location":"operator/layer/#delete-folder","text":"The Delete Folder layer operator...","title":"Delete Folder"},{"location":"operator/layer/#duplicate","text":"The Duplicate layer operator...","title":"Duplicate"},{"location":"operator/layer/#move","text":"The Move layer operator...","title":"Move"},{"location":"operator/layer/#select","text":"The Select layer operator...","title":"Select"},{"location":"operator/library/","text":"Library Operators # Add # The Add library operator... Add Multiple # The Add Multiple library operator... Remove # The Remove library operator... Setup Material # The Setup Material library operator... Setup Material PBR # The Setup Material PBR library operator... Setup Texture # The Setup Texture library operator...","title":"Library"},{"location":"operator/library/#library-operators","text":"","title":"Library Operators"},{"location":"operator/library/#add","text":"The Add library operator...","title":"Add"},{"location":"operator/library/#add-multiple","text":"The Add Multiple library operator...","title":"Add Multiple"},{"location":"operator/library/#remove","text":"The Remove library operator...","title":"Remove"},{"location":"operator/library/#setup-material","text":"The Setup Material library operator...","title":"Setup Material"},{"location":"operator/library/#setup-material-pbr","text":"The Setup Material PBR library operator...","title":"Setup Material PBR"},{"location":"operator/library/#setup-texture","text":"The Setup Texture library operator...","title":"Setup Texture"},{"location":"operator/mask/","text":"Mask Operators # Add # The Add mask operator... Delete # The Delete mask operator... Delete All # The Delete All mask operator... Move # The Move mask operator... Visibility # The Visibility mask operator...","title":"Mask"},{"location":"operator/mask/#mask-operators","text":"","title":"Mask Operators"},{"location":"operator/mask/#add","text":"The Add mask operator...","title":"Add"},{"location":"operator/mask/#delete","text":"The Delete mask operator...","title":"Delete"},{"location":"operator/mask/#delete-all","text":"The Delete All mask operator...","title":"Delete All"},{"location":"operator/mask/#move","text":"The Move mask operator...","title":"Move"},{"location":"operator/mask/#visibility","text":"The Visibility mask operator...","title":"Visibility"},{"location":"operator/material/","text":"Material Operators # Move # The Move material operator... New # The New material operator... Remove # The Remove material operator... Reset # The Reset material operator... Select # The Select material operator...","title":"Material"},{"location":"operator/material/#material-operators","text":"","title":"Material Operators"},{"location":"operator/material/#move","text":"The Move material operator...","title":"Move"},{"location":"operator/material/#new","text":"The New material operator...","title":"New"},{"location":"operator/material/#remove","text":"The Remove material operator...","title":"Remove"},{"location":"operator/material/#reset","text":"The Reset material operator...","title":"Reset"},{"location":"operator/material/#select","text":"The Select material operator...","title":"Select"},{"location":"operator/modal/","text":"Modal Operators # Brush Texture Scale # The Brush Texture Scale modal operator... Layer Location # The Layer Location modal operator... Paint Polyfill # The Paint Polyfill modal operator... Rotate Environment # The Rotate Environment modal operator...","title":"Modal"},{"location":"operator/modal/#modal-operators","text":"","title":"Modal Operators"},{"location":"operator/modal/#brush-texture-scale","text":"The Brush Texture Scale modal operator...","title":"Brush Texture Scale"},{"location":"operator/modal/#layer-location","text":"The Layer Location modal operator...","title":"Layer Location"},{"location":"operator/modal/#paint-polyfill","text":"The Paint Polyfill modal operator...","title":"Paint Polyfill"},{"location":"operator/modal/#rotate-environment","text":"The Rotate Environment modal operator...","title":"Rotate Environment"},{"location":"operator/node/","text":"Node Operators # Input Invert # The Input Invert node operator... Reset Color Ramp # The Reset Color Ramp node operator... Texture Change # The Texture Change node operator... Toggle Normal # The Toggle Normal node operator... Toggle Normal Clearcoat # The Toggle Normal Clearcoat node operator... Vertex Color New # The Vertex Color New node operator... Visibility # The Visibility node operator...","title":"Node"},{"location":"operator/node/#node-operators","text":"","title":"Node Operators"},{"location":"operator/node/#input-invert","text":"The Input Invert node operator...","title":"Input Invert"},{"location":"operator/node/#reset-color-ramp","text":"The Reset Color Ramp node operator...","title":"Reset Color Ramp"},{"location":"operator/node/#texture-change","text":"The Texture Change node operator...","title":"Texture Change"},{"location":"operator/node/#toggle-normal","text":"The Toggle Normal node operator...","title":"Toggle Normal"},{"location":"operator/node/#toggle-normal-clearcoat","text":"The Toggle Normal Clearcoat node operator...","title":"Toggle Normal Clearcoat"},{"location":"operator/node/#vertex-color-new","text":"The Vertex Color New node operator...","title":"Vertex Color New"},{"location":"operator/node/#visibility","text":"The Visibility node operator...","title":"Visibility"},{"location":"operator/panel/","text":"Panel Operators # Add Filter # The Add Filter operator... Add Mask # The Add Mask operator... Add Vector # The Add Vector operator... Node Popup # The Node Popup operator...","title":"Panel"},{"location":"operator/panel/#panel-operators","text":"","title":"Panel Operators"},{"location":"operator/panel/#add-filter","text":"The Add Filter operator...","title":"Add Filter"},{"location":"operator/panel/#add-mask","text":"The Add Mask operator...","title":"Add Mask"},{"location":"operator/panel/#add-vector","text":"The Add Vector operator...","title":"Add Vector"},{"location":"operator/panel/#node-popup","text":"The Node Popup operator...","title":"Node Popup"},{"location":"operator/panel_tabs/","text":"Tab Operators # Baking # The Baking tab operator... Preferences # The Preferences tab operator... Preview Pass # The Preview Pass tab operator... Settings # The Settings tab operator...","title":"Panel Tabs"},{"location":"operator/panel_tabs/#tab-operators","text":"","title":"Tab Operators"},{"location":"operator/panel_tabs/#baking","text":"The Baking tab operator...","title":"Baking"},{"location":"operator/panel_tabs/#preferences","text":"The Preferences tab operator...","title":"Preferences"},{"location":"operator/panel_tabs/#preview-pass","text":"The Preview Pass tab operator...","title":"Preview Pass"},{"location":"operator/panel_tabs/#settings","text":"The Settings tab operator...","title":"Settings"},{"location":"operator/preview/","text":"Preview Operators # Bake # The Bake preview operator... Channel # The Channel preview operator... Layer # The Layer preview operator... Mask # The Mask preview operator... Render Pass # The Render Pass preview operator... Render Pass Next # The Render Pass Next preview operator... Render Pass Previous # The Render Pass Previous preview operator...","title":"Preview"},{"location":"operator/preview/#preview-operators","text":"","title":"Preview Operators"},{"location":"operator/preview/#bake","text":"The Bake preview operator...","title":"Bake"},{"location":"operator/preview/#channel","text":"The Channel preview operator...","title":"Channel"},{"location":"operator/preview/#layer","text":"The Layer preview operator...","title":"Layer"},{"location":"operator/preview/#mask","text":"The Mask preview operator...","title":"Mask"},{"location":"operator/preview/#render-pass","text":"The Render Pass preview operator...","title":"Render Pass"},{"location":"operator/preview/#render-pass-next","text":"The Render Pass Next preview operator...","title":"Render Pass Next"},{"location":"operator/preview/#render-pass-previous","text":"The Render Pass Previous preview operator...","title":"Render Pass Previous"},{"location":"operator/vector/","text":"Vector Operators # Add # The Add vector operator... Change # The Change vector operator... Create Delete # The Create Delete vector operator... Delete # The Delete vector operator... Delete All # The Delete All vector operator... Move # The Move vector operator...","title":"Vector"},{"location":"operator/vector/#vector-operators","text":"","title":"Vector Operators"},{"location":"operator/vector/#add","text":"The Add vector operator...","title":"Add"},{"location":"operator/vector/#change","text":"The Change vector operator...","title":"Change"},{"location":"operator/vector/#create-delete","text":"The Create Delete vector operator...","title":"Create Delete"},{"location":"operator/vector/#delete","text":"The Delete vector operator...","title":"Delete"},{"location":"operator/vector/#delete-all","text":"The Delete All vector operator...","title":"Delete All"},{"location":"operator/vector/#move","text":"The Move vector operator...","title":"Move"},{"location":"panels/control/","text":"Control Panel #","title":"Control Panel"},{"location":"panels/control/#control-panel","text":"","title":"Control Panel"},{"location":"panels/quick/","text":"Quick Panels # Lighting # Texture # Brush # Settings #","title":"Quick Access Panels"},{"location":"panels/quick/#quick-panels","text":"","title":"Quick Panels"},{"location":"panels/quick/#lighting","text":"","title":"Lighting"},{"location":"panels/quick/#texture","text":"","title":"Texture"},{"location":"panels/quick/#brush","text":"","title":"Brush"},{"location":"panels/quick/#settings","text":"","title":"Settings"},{"location":"panels/settings_bake/","text":"Bake Settings #","title":"Bake Settings"},{"location":"panels/settings_bake/#bake-settings","text":"","title":"Bake Settings"},{"location":"panels/settings_material/","text":"Material Settings #","title":"Material Settings"},{"location":"panels/settings_material/#material-settings","text":"","title":"Material Settings"},{"location":"panels/stack_fltr/","text":"Filter Stack #","title":"Filter Stack"},{"location":"panels/stack_fltr/#filter-stack","text":"","title":"Filter Stack"},{"location":"panels/stack_layer/","text":"Layer Stack #","title":"Layer Stack"},{"location":"panels/stack_layer/#layer-stack","text":"","title":"Layer Stack"},{"location":"panels/stack_mask/","text":"Mask Stack #","title":"Mask Stack"},{"location":"panels/stack_mask/#mask-stack","text":"","title":"Mask Stack"},{"location":"panels/stack_vector/","text":"Vector Stack #","title":"Vector Stack"},{"location":"panels/stack_vector/#vector-stack","text":"","title":"Vector Stack"},{"location":"preferences/assets/","text":"Assets #","title":"Assets"},{"location":"preferences/assets/#assets","text":"","title":"Assets"},{"location":"preferences/general/","text":"General #","title":"General"},{"location":"preferences/general/#general","text":"","title":"General"},{"location":"preferences/keymaps/","text":"Keymaps #","title":"Keymaps"},{"location":"preferences/keymaps/#keymaps","text":"","title":"Keymaps"}]}
\ No newline at end of file
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The documentation is extensive and should cover any topics that you believe were not clearly expressed in the Ravage 2 - Getting Started course.","title":"Getting Started"},{"location":"#operators","text":"If you would like to know more about what a specific operator does in Blender, right click on it and it should take you to the relevant section within the documentation.","title":"Operators"},{"location":"#miscellaneous","text":"Otherwise, feel free to jump to whatever section peaks your interest the most.","title":"Miscellaneous"},{"location":"about/copyright/","text":"Copyright \u00a9 2020 - 2023 , Faux Rogue Built with MkDocs using a theme provided by Read the Docs Faux Rogue: https://thefauxrogue.com MkDocs: https://mkdocs.org Read the Docs: https://readthedocs.org","title":"Copyright"},{"location":"common/installation/","text":"Installation # 1. Stable version of Blender # Ensure that you're using a stable version of Blender that you have gotten from a trusted source. Blender Steam 2. Latest version of Ravage # Ensure that you have donwloaded that latest version of Ravage. This will ensure that you have the latest features and a more stable version of the addon. 3D Ninjas Gumroad BlenderMarket 3. Install the addon # Ensure that you have uninstalled any previous version of Ravage and restarted Blender. Open the Add-ons tab in Blender's preferences Click on the Install button at the top right of the preferences panel Locate the .zip file Click on Install Addon Activate the addon If the installation fails, reopen Blender and follow the steps above again. #","title":"Installation"},{"location":"common/installation/#installation","text":"","title":"Installation"},{"location":"common/installation/#1-stable-version-of-blender","text":"Ensure that you're using a stable version of Blender that you have gotten from a trusted source. Blender Steam","title":"1. Stable version of Blender"},{"location":"common/installation/#2-latest-version-of-ravage","text":"Ensure that you have donwloaded that latest version of Ravage. This will ensure that you have the latest features and a more stable version of the addon. 3D Ninjas Gumroad BlenderMarket","title":"2. Latest version of Ravage"},{"location":"common/installation/#3-install-the-addon","text":"Ensure that you have uninstalled any previous version of Ravage and restarted Blender. Open the Add-ons tab in Blender's preferences Click on the Install button at the top right of the preferences panel Locate the .zip file Click on Install Addon Activate the addon","title":"3. Install the addon"},{"location":"common/installation/#if-the-installation-fails-reopen-blender-and-follow-the-steps-above-again","text":"","title":"If the installation fails, reopen Blender and follow the steps above again."},{"location":"common/performance/","text":"Performance # Ravage has been created to work with any type of setup. Whether you're working with a low-, mid-, or high-end machine, chances are you will be able to run it. Requirements # There are no special requirements for Ravage, if you can run Blender on your machine, you should be able to alright. However, it is important to note that users with more powerful machines will have a more pleasurable texturing experience. Below is a summary of Blender's hardware requirements. You can find a detailed version of Blender's requirements here: https://www.blender.org/download/requirements Minimum 64-bit dual core 2Ghz CPU with SSE2 support 4 GB RAM 1280\u00d7768 display Mouse, trackpad or pen+tablet Graphics card with 1 GB RAM, OpenGL 3.3 Less than 10 years old Recommended 64-bit quad core CPU 16 GB RAM Full HD display Three button mouse or pen+tablet Graphics card with 4 GB RAM Optimal 64-bit eight core CPU 32 GB RAM Full HD displays Three button mouse and pen+tablet Graphics card with +12 GB RAM","title":"Performance"},{"location":"common/performance/#performance","text":"Ravage has been created to work with any type of setup. Whether you're working with a low-, mid-, or high-end machine, chances are you will be able to run it.","title":"Performance"},{"location":"common/performance/#requirements","text":"There are no special requirements for Ravage, if you can run Blender on your machine, you should be able to alright. However, it is important to note that users with more powerful machines will have a more pleasurable texturing experience. Below is a summary of Blender's hardware requirements. You can find a detailed version of Blender's requirements here: https://www.blender.org/download/requirements","title":"Requirements"},{"location":"common/release_notes/","text":"Release Notes # Ravage 2 Version 2.0.0 [Fixed] Complete refactor of the entire tool. Ravage 1 Version 1.0.3.3 [Fixed] The addon no longer breaks once the baking mode is turned on. [Fixed] Importing image textures no longer fails on occasion. [Fixed] Saving the images within the `.blend` file no longer breaks on occasion. [Fixed] Toggling the blend mode no longer breaks when in the wrong mode. Version 1.0.3.2 [Fixed] The brush panel would break in Blender 2.92+. [Fixed] Exception is no longer thrown when there is no object selected. [Improved] Small interface improvements. Version 1.0.3.1 [Fixed] Blender 2.92+ no longer breaks the addon\"s panel. Version 1.0.3.0 [Fixed] Having to remove certain libraries twice. [Added] Panel to change keymaps within the addon\"s preferences. [Added] Setting to set location to draw brush settings onthe addon panel. [Added] Texture panel now shows up in the main panel for texture paint mode. [Added] Ability to highlight the active image within the addon\"s panel. [Improved] The active image operator toggles between modes. [Improved] Material/Texture libraries show the first 5 letters instead of indices. [Improved] Small interface improvements. Version 1.0.2 [Added] Integration with Asset Ninja previews. [Improved] Material previews split into groups of 25 for better performance. [Improved] Small interface improvements. Version 1.0.1 [Fixed] Opening a project with unavailable material/texture no longer broken. [Fixed] Opening the node and image editors no longer broken. [Fixed] Texture libraries load without need to configure material libraries. [Improved] Small interface improvements. Version 1.0.0 [Added] Initial release.","title":"Release Notes"},{"location":"common/release_notes/#release-notes","text":"","title":"Release Notes"},{"location":"common/support/","text":"Support # Report Bug For bug reports, use the contact form on the Ravage website . Note that you will need to provide proof of purchase when reporting. Community There is a Discord community always willing to help, apart from that tips and tricks on not only Ravage but texturing in general are commonly shared. Instagram/Twitter Feel free to share any work you've done and tag us on Instagram/Twitter. Instagram Twitter","title":"Support/Community"},{"location":"common/support/#support","text":"","title":"Support"},{"location":"operator/bake/","text":"Bake Operators # Export # The Export bake operator is used to output the data from the different layers on the different channels. High Poly # The High Poly bake operator is used to bake normal map details from a high polygonal object to a low polygonal object. This is especially useful for users working in the game industry. ID Map # The ID Map bake operator is used to create masks from the different vertex groups or material slots. Support Map # The Support Map bake operator is used to create maps from the provided geometry that will then be used for the baking process. For some generator masks such as the edge wear generator, you will need to bake support maps to use it.","title":"Bake"},{"location":"operator/bake/#bake-operators","text":"","title":"Bake Operators"},{"location":"operator/bake/#export","text":"The Export bake operator is used to output the data from the different layers on the different channels.","title":"Export"},{"location":"operator/bake/#high-poly","text":"The High Poly bake operator is used to bake normal map details from a high polygonal object to a low polygonal object. This is especially useful for users working in the game industry.","title":"High Poly"},{"location":"operator/bake/#id-map","text":"The ID Map bake operator is used to create masks from the different vertex groups or material slots.","title":"ID Map"},{"location":"operator/bake/#support-map","text":"The Support Map bake operator is used to create maps from the provided geometry that will then be used for the baking process. For some generator masks such as the edge wear generator, you will need to bake support maps to use it.","title":"Support Map"},{"location":"operator/brush/","text":"Brush Operators # Decal Setup # The Decal Setup brush operator is used to set up the texture or alpha on the active brush to a mode that is easy to use for stamping textural details. Normal Falloff # The Normal Falloff brush operator Reset Color # The Reset Color brush operator... Texture Dimensions # The Texture Dimensions brush operator... Texture Remove # The Texture Remove brush operator... Toggle Blend Mode # The Toggle Blend Mode brush operator... Toggle Stencil # The Toggle Stencil brush operator...","title":"Brush"},{"location":"operator/brush/#brush-operators","text":"","title":"Brush Operators"},{"location":"operator/brush/#decal-setup","text":"The Decal Setup brush operator is used to set up the texture or alpha on the active brush to a mode that is easy to use for stamping textural details.","title":"Decal Setup"},{"location":"operator/brush/#normal-falloff","text":"The Normal Falloff brush operator","title":"Normal Falloff"},{"location":"operator/brush/#reset-color","text":"The Reset Color brush operator...","title":"Reset Color"},{"location":"operator/brush/#texture-dimensions","text":"The Texture Dimensions brush operator...","title":"Texture Dimensions"},{"location":"operator/brush/#texture-remove","text":"The Texture Remove brush operator...","title":"Texture Remove"},{"location":"operator/brush/#toggle-blend-mode","text":"The Toggle Blend Mode brush operator...","title":"Toggle Blend Mode"},{"location":"operator/brush/#toggle-stencil","text":"The Toggle Stencil brush operator...","title":"Toggle Stencil"},{"location":"operator/channel/","text":"Channel Operators # Add # The Add channel operator... Alpha # The Alpha channel operator... Delete # The Delete channel operator... Mute # The Mute channel operator... Opacity # The Opacity channel operator...","title":"Channel"},{"location":"operator/channel/#channel-operators","text":"","title":"Channel Operators"},{"location":"operator/channel/#add","text":"The Add channel operator...","title":"Add"},{"location":"operator/channel/#alpha","text":"The Alpha channel operator...","title":"Alpha"},{"location":"operator/channel/#delete","text":"The Delete channel operator...","title":"Delete"},{"location":"operator/channel/#mute","text":"The Mute channel operator...","title":"Mute"},{"location":"operator/channel/#opacity","text":"The Opacity channel operator...","title":"Opacity"},{"location":"operator/common/","text":"Common Operators # Activate Painting # The Activate Painting operator... Active Image # The Active Image operator... Blank # The Blank operator... Coordinates # The Coordinates operator... Identifiers Reset # The Identifiers Reset operator... Import Init # The Import Init operator... Open Editor # The Open Editor operator... Reset Workspace # The Reset Workspace operator... Save Modified # The Save Modified operator... Vertex Group Masks # The Vertex Group Masks operator...","title":"Common"},{"location":"operator/common/#common-operators","text":"","title":"Common Operators"},{"location":"operator/common/#activate-painting","text":"The Activate Painting operator...","title":"Activate Painting"},{"location":"operator/common/#active-image","text":"The Active Image operator...","title":"Active Image"},{"location":"operator/common/#blank","text":"The Blank operator...","title":"Blank"},{"location":"operator/common/#coordinates","text":"The Coordinates operator...","title":"Coordinates"},{"location":"operator/common/#identifiers-reset","text":"The Identifiers Reset operator...","title":"Identifiers Reset"},{"location":"operator/common/#import-init","text":"The Import Init operator...","title":"Import Init"},{"location":"operator/common/#open-editor","text":"The Open Editor operator...","title":"Open Editor"},{"location":"operator/common/#reset-workspace","text":"The Reset Workspace operator...","title":"Reset Workspace"},{"location":"operator/common/#save-modified","text":"The Save Modified operator...","title":"Save Modified"},{"location":"operator/common/#vertex-group-masks","text":"The Vertex Group Masks operator...","title":"Vertex Group Masks"},{"location":"operator/fltr/","text":"Filter Operators # Add # The Add filter operator... Change # The Change filter operator... Delete # The Delete filter operator... Delete All # The Delete All filter operator... Mask Add # The Mask Add filter operator... Mask Change # The Mask Change filter operator... Mask Move # The Mask Move filter operator... Mixrgb Alpha # The Mixrgb Alpha filter operator... Mixrgb Image # The Mixrgb Image filter operator... Move # The Move filter operator...","title":"Filter"},{"location":"operator/fltr/#filter-operators","text":"","title":"Filter Operators"},{"location":"operator/fltr/#add","text":"The Add filter operator...","title":"Add"},{"location":"operator/fltr/#change","text":"The Change filter operator...","title":"Change"},{"location":"operator/fltr/#delete","text":"The Delete filter operator...","title":"Delete"},{"location":"operator/fltr/#delete-all","text":"The Delete All filter operator...","title":"Delete All"},{"location":"operator/fltr/#mask-add","text":"The Mask Add filter operator...","title":"Mask Add"},{"location":"operator/fltr/#mask-change","text":"The Mask Change filter operator...","title":"Mask Change"},{"location":"operator/fltr/#mask-move","text":"The Mask Move filter operator...","title":"Mask Move"},{"location":"operator/fltr/#mixrgb-alpha","text":"The Mixrgb Alpha filter operator...","title":"Mixrgb Alpha"},{"location":"operator/fltr/#mixrgb-image","text":"The Mixrgb Image filter operator...","title":"Mixrgb Image"},{"location":"operator/fltr/#move","text":"The Move filter operator...","title":"Move"},{"location":"operator/image/","text":"Image Operators # New # The New image operator... Open # The Open image operator...","title":"Image"},{"location":"operator/image/#image-operators","text":"","title":"Image Operators"},{"location":"operator/image/#new","text":"The New image operator...","title":"New"},{"location":"operator/image/#open","text":"The Open image operator...","title":"Open"},{"location":"operator/layer/","text":"Layer Operators # Add # The Add layer operator... Delete # The Delete layer operator... Delete Folder # The Delete Folder layer operator... Duplicate # The Duplicate layer operator... Move # The Move layer operator... Select # The Select layer operator...","title":"Layer"},{"location":"operator/layer/#layer-operators","text":"","title":"Layer Operators"},{"location":"operator/layer/#add","text":"The Add layer operator...","title":"Add"},{"location":"operator/layer/#delete","text":"The Delete layer operator...","title":"Delete"},{"location":"operator/layer/#delete-folder","text":"The Delete Folder layer operator...","title":"Delete Folder"},{"location":"operator/layer/#duplicate","text":"The Duplicate layer operator...","title":"Duplicate"},{"location":"operator/layer/#move","text":"The Move layer operator...","title":"Move"},{"location":"operator/layer/#select","text":"The Select layer operator...","title":"Select"},{"location":"operator/library/","text":"Library Operators # Add # The Add library operator... Add Multiple # The Add Multiple library operator... Remove # The Remove library operator... Setup Material # The Setup Material library operator... Setup Material PBR # The Setup Material PBR library operator... Setup Texture # The Setup Texture library operator...","title":"Library"},{"location":"operator/library/#library-operators","text":"","title":"Library Operators"},{"location":"operator/library/#add","text":"The Add library operator...","title":"Add"},{"location":"operator/library/#add-multiple","text":"The Add Multiple library operator...","title":"Add Multiple"},{"location":"operator/library/#remove","text":"The Remove library operator...","title":"Remove"},{"location":"operator/library/#setup-material","text":"The Setup Material library operator...","title":"Setup Material"},{"location":"operator/library/#setup-material-pbr","text":"The Setup Material PBR library operator...","title":"Setup Material PBR"},{"location":"operator/library/#setup-texture","text":"The Setup Texture library operator...","title":"Setup Texture"},{"location":"operator/mask/","text":"Mask Operators # Add # The Add mask operator... Delete # The Delete mask operator... Delete All # The Delete All mask operator... Move # The Move mask operator... Visibility # The Visibility mask operator...","title":"Mask"},{"location":"operator/mask/#mask-operators","text":"","title":"Mask Operators"},{"location":"operator/mask/#add","text":"The Add mask operator...","title":"Add"},{"location":"operator/mask/#delete","text":"The Delete mask operator...","title":"Delete"},{"location":"operator/mask/#delete-all","text":"The Delete All mask operator...","title":"Delete All"},{"location":"operator/mask/#move","text":"The Move mask operator...","title":"Move"},{"location":"operator/mask/#visibility","text":"The Visibility mask operator...","title":"Visibility"},{"location":"operator/material/","text":"Material Operators # Move # The Move material operator... New # The New material operator... Remove # The Remove material operator... Reset # The Reset material operator... Select # The Select material operator...","title":"Material"},{"location":"operator/material/#material-operators","text":"","title":"Material Operators"},{"location":"operator/material/#move","text":"The Move material operator...","title":"Move"},{"location":"operator/material/#new","text":"The New material operator...","title":"New"},{"location":"operator/material/#remove","text":"The Remove material operator...","title":"Remove"},{"location":"operator/material/#reset","text":"The Reset material operator...","title":"Reset"},{"location":"operator/material/#select","text":"The Select material operator...","title":"Select"},{"location":"operator/modal/","text":"Modal Operators # Brush Texture Scale # The Brush Texture Scale modal operator... Layer Location # The Layer Location modal operator... Paint Polyfill # The Paint Polyfill modal operator... Rotate Environment # The Rotate Environment modal operator...","title":"Modal"},{"location":"operator/modal/#modal-operators","text":"","title":"Modal Operators"},{"location":"operator/modal/#brush-texture-scale","text":"The Brush Texture Scale modal operator...","title":"Brush Texture Scale"},{"location":"operator/modal/#layer-location","text":"The Layer Location modal operator...","title":"Layer Location"},{"location":"operator/modal/#paint-polyfill","text":"The Paint Polyfill modal operator...","title":"Paint Polyfill"},{"location":"operator/modal/#rotate-environment","text":"The Rotate Environment modal operator...","title":"Rotate Environment"},{"location":"operator/node/","text":"Node Operators # Input Invert # The Input Invert node operator... Reset Color Ramp # The Reset Color Ramp node operator... Texture Change # The Texture Change node operator... Toggle Normal # The Toggle Normal node operator... Toggle Normal Clearcoat # The Toggle Normal Clearcoat node operator... Vertex Color New # The Vertex Color New node operator... Visibility # The Visibility node operator...","title":"Node"},{"location":"operator/node/#node-operators","text":"","title":"Node Operators"},{"location":"operator/node/#input-invert","text":"The Input Invert node operator...","title":"Input Invert"},{"location":"operator/node/#reset-color-ramp","text":"The Reset Color Ramp node operator...","title":"Reset Color Ramp"},{"location":"operator/node/#texture-change","text":"The Texture Change node operator...","title":"Texture Change"},{"location":"operator/node/#toggle-normal","text":"The Toggle Normal node operator...","title":"Toggle Normal"},{"location":"operator/node/#toggle-normal-clearcoat","text":"The Toggle Normal Clearcoat node operator...","title":"Toggle Normal Clearcoat"},{"location":"operator/node/#vertex-color-new","text":"The Vertex Color New node operator...","title":"Vertex Color New"},{"location":"operator/node/#visibility","text":"The Visibility node operator...","title":"Visibility"},{"location":"operator/panel/","text":"Panel Operators # Add Filter # The Add Filter operator... Add Mask # The Add Mask operator... Add Vector # The Add Vector operator... Node Popup # The Node Popup operator...","title":"Panel"},{"location":"operator/panel/#panel-operators","text":"","title":"Panel Operators"},{"location":"operator/panel/#add-filter","text":"The Add Filter operator...","title":"Add Filter"},{"location":"operator/panel/#add-mask","text":"The Add Mask operator...","title":"Add Mask"},{"location":"operator/panel/#add-vector","text":"The Add Vector operator...","title":"Add Vector"},{"location":"operator/panel/#node-popup","text":"The Node Popup operator...","title":"Node Popup"},{"location":"operator/panel_tabs/","text":"Tab Operators # Baking # The Baking tab operator... Preferences # The Preferences tab operator... Preview Pass # The Preview Pass tab operator... Settings # The Settings tab operator...","title":"Panel Tabs"},{"location":"operator/panel_tabs/#tab-operators","text":"","title":"Tab Operators"},{"location":"operator/panel_tabs/#baking","text":"The Baking tab operator...","title":"Baking"},{"location":"operator/panel_tabs/#preferences","text":"The Preferences tab operator...","title":"Preferences"},{"location":"operator/panel_tabs/#preview-pass","text":"The Preview Pass tab operator...","title":"Preview Pass"},{"location":"operator/panel_tabs/#settings","text":"The Settings tab operator...","title":"Settings"},{"location":"operator/preview/","text":"Preview Operators # Bake # The Bake preview operator... Channel # The Channel preview operator... Layer # The Layer preview operator... Mask # The Mask preview operator... Render Pass # The Render Pass preview operator... Render Pass Next # The Render Pass Next preview operator... Render Pass Previous # The Render Pass Previous preview operator...","title":"Preview"},{"location":"operator/preview/#preview-operators","text":"","title":"Preview Operators"},{"location":"operator/preview/#bake","text":"The Bake preview operator...","title":"Bake"},{"location":"operator/preview/#channel","text":"The Channel preview operator...","title":"Channel"},{"location":"operator/preview/#layer","text":"The Layer preview operator...","title":"Layer"},{"location":"operator/preview/#mask","text":"The Mask preview operator...","title":"Mask"},{"location":"operator/preview/#render-pass","text":"The Render Pass preview operator...","title":"Render Pass"},{"location":"operator/preview/#render-pass-next","text":"The Render Pass Next preview operator...","title":"Render Pass Next"},{"location":"operator/preview/#render-pass-previous","text":"The Render Pass Previous preview operator...","title":"Render Pass Previous"},{"location":"operator/vector/","text":"Vector Operators # Add # The Add vector operator... Change # The Change vector operator... Create Delete # The Create Delete vector operator... Delete # The Delete vector operator... Delete All # The Delete All vector operator... Move # The Move vector operator...","title":"Vector"},{"location":"operator/vector/#vector-operators","text":"","title":"Vector Operators"},{"location":"operator/vector/#add","text":"The Add vector operator...","title":"Add"},{"location":"operator/vector/#change","text":"The Change vector operator...","title":"Change"},{"location":"operator/vector/#create-delete","text":"The Create Delete vector operator...","title":"Create Delete"},{"location":"operator/vector/#delete","text":"The Delete vector operator...","title":"Delete"},{"location":"operator/vector/#delete-all","text":"The Delete All vector operator...","title":"Delete All"},{"location":"operator/vector/#move","text":"The Move vector operator...","title":"Move"},{"location":"panels/control/","text":"Control Panel #","title":"Control Panel"},{"location":"panels/control/#control-panel","text":"","title":"Control Panel"},{"location":"panels/quick/","text":"Quick Panels # Lighting # Texture # Brush # Settings #","title":"Quick Access Panels"},{"location":"panels/quick/#quick-panels","text":"","title":"Quick Panels"},{"location":"panels/quick/#lighting","text":"","title":"Lighting"},{"location":"panels/quick/#texture","text":"","title":"Texture"},{"location":"panels/quick/#brush","text":"","title":"Brush"},{"location":"panels/quick/#settings","text":"","title":"Settings"},{"location":"panels/settings_bake/","text":"Bake Settings #","title":"Bake Settings"},{"location":"panels/settings_bake/#bake-settings","text":"","title":"Bake Settings"},{"location":"panels/settings_material/","text":"Material Settings #","title":"Material Settings"},{"location":"panels/settings_material/#material-settings","text":"","title":"Material Settings"},{"location":"panels/stack_fltr/","text":"Filter Stack #","title":"Filter Stack"},{"location":"panels/stack_fltr/#filter-stack","text":"","title":"Filter Stack"},{"location":"panels/stack_layer/","text":"Layer Stack #","title":"Layer Stack"},{"location":"panels/stack_layer/#layer-stack","text":"","title":"Layer Stack"},{"location":"panels/stack_mask/","text":"Mask Stack #","title":"Mask Stack"},{"location":"panels/stack_mask/#mask-stack","text":"","title":"Mask Stack"},{"location":"panels/stack_vector/","text":"Vector Stack #","title":"Vector Stack"},{"location":"panels/stack_vector/#vector-stack","text":"","title":"Vector Stack"},{"location":"preferences/assets/","text":"Assets #","title":"Assets"},{"location":"preferences/assets/#assets","text":"","title":"Assets"},{"location":"preferences/general/","text":"General #","title":"General"},{"location":"preferences/general/#general","text":"","title":"General"},{"location":"preferences/keymaps/","text":"Keymaps #","title":"Keymaps"},{"location":"preferences/keymaps/#keymaps","text":"","title":"Keymaps"}]}
\ No newline at end of file
diff --git a/sitemap.xml b/sitemap.xml
index d96af1b..550729b 100644
--- a/sitemap.xml
+++ b/sitemap.xml
@@ -2,167 +2,167 @@
https://thefauxrogue.com/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/about/copyright/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/common/installation/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/common/performance/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/common/release_notes/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/common/support/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/bake/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/brush/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/channel/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/common/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/fltr/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/image/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/layer/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/library/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/mask/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/material/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/modal/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/node/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/panel/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/panel_tabs/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/preview/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/operator/vector/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/panels/control/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/panels/quick/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/panels/settings_bake/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/panels/settings_material/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/panels/stack_fltr/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/panels/stack_layer/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/panels/stack_mask/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/panels/stack_vector/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/preferences/assets/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/preferences/general/
- 2023-01-27
+ 2023-04-16
daily
https://thefauxrogue.com/preferences/keymaps/
- 2023-01-27
+ 2023-04-16
daily
\ No newline at end of file
diff --git a/sitemap.xml.gz b/sitemap.xml.gz
index 3f7931a..0cb888e 100644
Binary files a/sitemap.xml.gz and b/sitemap.xml.gz differ