when used in Unity3D , none device could be found. init OK , but no device from DeviceInfo[] devices = OpenNI.EnumerateDevices (); I have recompiered via .net 3.5 to use it in Unity3D. and all my dlls are x86.
when used in Unity3D , none device could be found.
init OK , but no device from
DeviceInfo[] devices = OpenNI.EnumerateDevices ();
I have recompiered via .net 3.5 to use it in Unity3D.
and all my dlls are x86.