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AxesGris subdivide too much in certain situations #3352

Description

@mwestphal

Describe the bug
AxesGrid can subdivide way to much in certain situations, leading to hangs of the applications or at least slot downs.

To Reproduce
Steps to reproduce the behavior:

  1. Open the file using ./bin/f3d ~/dev/f3d/f3d/src/testing/data/cow.vtp --axes-grid --camera-position=2.24083,2.44966,2.22812 --camera-focal-point=0.0626218,1.97059,0.196908 --camera-view-up=-0.116147,0.987309,-0.108309
Image

Expected behavior
Not that many division of the axes gird and no slow downs

System Information:

  • OS: Any
  • GPU and GPU driver: Any

F3D Information
Paste the content of f3d --version or f3d-console.exe --version on Windows:

F3D - A fast and minimalist 3D viewer
Version: 3.5.0-179-g55c346c6.
Build date: 2026-07-08 02:49:50.
Build system: Linux 64-bits.
Compiler: GNU 13.3.0.
Module ImGui: ON.
Module OpenEXR: ON.
Module Raytracing: ON.
Module WebP: ON.
VTK version: 9.6.2-2573-g51effad511 (date: 20260702).
Copyright (C) 2019-2021 Kitware SAS.
Copyright (C) 2021-2025 Michael Migliore, Mathieu Westphal.
Copyright (C) 2025 F3D-APP Foundation.
License BSD-3-Clause.

Additional context
Related to #2962

Fix should be in VTK.

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