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chore: release v0.61.0
The notes are cut, the supported table names 0.61.x, and both versions move together — the root's and the editor's. Splitting those two is what tagged v0.58.0 with desktop/package.json still reading 0.57.0, and electron-builder names the release's artifacts from that file. What is in it: the screen overlay cut and replication protocol v4, both breaking; a component name is claimed once, which is the third; world streaming, LODGroup, SSAO, shader-variant readiness, the animation-to-gameplay seam, and the rest of the thirty-eight entries the notes now carry.
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‎CHANGELOG.md‎

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## [Unreleased]
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## [0.61.0] - 2026-09-06
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### Added
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- **World streaming: a place exists because something is near it, and stops
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`github.com/esengine/estella` for the full commit-level record since the first
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commit on 2026-01-25.
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[Unreleased]: https://github.com/esengine/estella/compare/v0.60.0...HEAD
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[Unreleased]: https://github.com/esengine/estella/compare/v0.61.0...HEAD
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[0.61.0]: https://github.com/esengine/estella/compare/v0.60.0...v0.61.0
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[0.60.0]: https://github.com/esengine/estella/compare/v0.59.0...v0.60.0
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[0.59.0]: https://github.com/esengine/estella/compare/v0.58.0...v0.59.0
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[0.58.0]: https://github.com/esengine/estella/compare/v0.57.0...v0.58.0

‎SECURITY.md‎

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| Version | Supported |
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|---------|-----------|
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| 0.60.x | Yes |
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| < 0.60 | No |
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| 0.61.x | Yes |
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| < 0.61 | No |
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`tools/check-release-metadata.mjs` fails the build if this table stops matching
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the version being shipped, so it cannot quietly fall behind again.

‎desktop‎

‎package.json‎

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{
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"name": "estella",
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"version": "0.60.0",
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"version": "0.61.0",
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"private": true,
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"type": "module",
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"description": "Estella - A fast 2D/3D game engine powered by WebAssembly and ECS",

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